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Submissions of HammerBrother
Documents (6)
Coding a Graphical Bar, with Base ASM (v3.17)
Coding a Graphical Bar, with Base ASM (v4.00) (Awaiting moderation)
How to use SMW's Sine and Cosine
Level Map16 RAM Map
Level Map16 RAM Map v3 (Awaiting moderation)
LM Map16's Custom Block Code and Hijacks
SMW Blocks (61)
16x8 on/off button switch
32x32 Blocks pack
32x32 Button Switch
8-directional cannon blocks pack
Aftertouch Shatter
Aimed Cannon and Blocks
Air Jump
Better "Anti-Cape" block fixed version
Better Timer Passable Block v2.0
Bomb blocks (from the kirby series)
boost block up regardless of holding jump
Bounceless on/off switch block
Configurable Vanilla Muncher v1.1
Controller Execute Once blocks
Dash jump block
De/re-activateble switch palace switch
Directional hurt blocks
Door entering animation
Door if current or specific level beaten
Edge level blocks
Ender Chest
exanimated roulette block
ghb's sticky block
GHB's walljump block
GreenHammerBro's SMB3 screen scrolling pipes 3.2.14
Horizontal Stop Block
Key lock blocks
Limited spawner
LM 1.7+ Trigger Blocks
Mario vs. DK Switches and Blocks
Megamole Shatter
Momentum based conveyor belts and wind
More timed button switches 2.0
No Carry/Yoshi Pipe Caps
Object Powerup Blocks
ON/OFF pressable button switch
One-way blocks 1.2
p-balloon intreractable blocks
Passcode blocks
Perfect Slippery Blocks
Pipe Cannon
Poundable Stake Blocks
press down and A to fall through
Relative teleport blocks 1.3
Repressable button switch 2.1
Reverting Map16 Blocks v2.0.3
Rock climb blocks
Rotating boost block
Screen Scrolling Doors
Shovel Knight floating pile of snow
slide-interactable blocks
Specific screen teleport block & door v1.2
Stationary reuseable p-switch
throw blocks pack
Tower of Heaven fan
vertical and horizontal wrap blocks
vertical warp door
VVVVVV gravity physics
Walljumps 2
Wind blocks
SMW Graphics (2)
Super Mario All-Stars: Super Mario Bros. 3 - Pipes and Overlapping Pipes
Super Mario All-Stars: Super Mario Bros. 3 - Turn Bricks
SMW Patches (37)
Bounce block multi-hit fix
Cape Layer 2 Position Fix
Cape Wall and Spin Fly Fix
Center Scroll 3.1
Chargin' chuck damage indicator
Custom Bounce Blocks 3.3
Custom Object Clipping
Custom player animation triggers
Directional quake v2.0
Disable looking up via RAM
Disable screen barrier via RAM
Freeze/Lock fix
FuSoYa's SMB3 Screen Scrolling Pipes
GHB Disable score (Awaiting moderation)
GHB Disable score
Item Box to Player Position
Jump clip fix
Kirby and the Amazing Mirror styled Enemy HP meter v2.5.23
Level Constrain v3.0
No block interaction if sprite is falling off screen
No shooting fireballs/cape spin when carrying something
On/Off Layer 2 Generator Fix
P-Balloon Timer Fix
P-Switch & Directional Coins Ticking Sounds
Pit fix
Platform pass fix
Player HP meter v4.2
Player X speed fix 2.1
Proximity Wraparound fix
Same fall acceleration speed 2.2
SMA2 Slide Kill Chain
SMB3 styled dash timer
Sprite scroll fix
Star fix
Super Status Bar v2.2
Vertical spawn/despawn fix
Yoshi swallow timer fix
SMW Sprites (5)
Generic boss HP meter
Giant Masked Koopa Boss
Graphical layer 3 Air meter
Megaman Scroll Gates
Player-following Air Meter
UberASM Repository (4)
Airjump and Airspin
Cape Bug-Fix Collection
Graphical Air meter
SMB3 P-meter

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