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Overworld Mario Background with 16x16 Tiles

SMW Tweaks → Overworld Mario Background with 16x16 Tiles

Tweak Details

Summary: Overworld Mario Background with 16x16 Tiles
Description: Makes the sprite background used in the Overworld border use 4 16x16 tiles instead of 16 8x8 tiles, saving some OAM slots (slots $10-$3C in $0200) at the cost of using a bit more sprite GFX space for it.
Tags: oam overworld
Parameters:
Tile
Tile number. Byte (8 bits). Defaults to $EE.
Code:
org $0485FA
    db $10

org $048603
    db <Tile>

org $04860F
    db $02

org $048617
    db $01

org $048622
    db $10

org $04862A
    db $04
Submitted: by  Kevin