Summary: | Don't give extra Mushroom when collecting Flower or Cape |
Description: | Makes it so if the player collects a Flower or a Cape when they have a Mushroom, the Mushroom isn't added to their item box. Ideal for if you have the Better Powerdown patch, or want to make the game more like SMB1 or the JP version of SMB3. |
Tags: | item box power-up reserve |
Code: | org $01C510 ;Table of items to put in the item box when a powerup is touched. ;For a list of possible values, see $0DC2. ;00 = Don't change, 01 = Mushroom, 02 = Flower, 03 = Star, 04 = Feather ;item collected: db $00,$01,$01,$01 ;Mushroom db $00,$00,$04,$02 ;Flower db $00,$00,$00,$00 ;Star db $00,$00,$04,$02 ;Feather db $00,$00,$00,$00 ;1up (Nintendo?? you ok?) ;player already has: ;no item, Mushroom, Feather, Flower |
Submitted: | by aroohwahoou |
Don't give extra Mushroom when collecting Flower or Cape
SMW Tweaks → Don't give extra Mushroom when collecting Flower or Cape