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Graphics & Related Topics
Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics
Pages: « 1 2 3 4 »
Thread - Created Replies Views Last Post ↑
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Important: Custom Graphics Forum Rules and Information
Started by: Gloomy on
1 1328
by Gloomy »
 
Sticky: The Workshop™: all you need to know about custom graphics!
Started by: Gloomy on
2 5137
by Gloomy »
 
Sticky: Graphics Requests Thread
Started by: Gloomy on
72 13482
by Eliex »
 
Sticky: Original Graphics, Palettes and HDMA Showoff Thread
Started by: Aeon on
997 212093
by Rykon-V73 »
 
Sticky: Graphics Rips Showoff Thread
Started by: Gloomy on
20 4954
by HOPELICHOU »
 
Remapping Sprite Colour Palettes
Started by: BDee3 on
2 45
by BDee3 »
 
When I insert ExGFX for custom sprites, it destroys my custom stage graphics.
Started by: MarcosMoutta on
2 48
by MarcosMoutta »
 
Three (3) palette rows are enough for a background?
Started by: Roberto zampari on
1 42
by Shiny Ninetales »
 
Palette Problem
Started by: Araiguma Kiruno on
1 85
by Rykon-V73 »
 
Bob-omb Palette Flashing
Started by: Dynamite on
2 133
by Dynamite »
 
Custom Graphics Arent Working For Me (for some reason)
Started by: Marioguy52 on
2 146
by Marioguy52 »
 
How can I put the 16x16 in another place without affecting the level?
Started by: EmulaDuck on
2 100
by EmulaDuck »
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Map16 Tile Help
Started by: DM0NEY on
1 86
by Tahixham »
 
Your favorite death blocks
Started by: Romano338 on
0 62
by Romano338 »
 
Custom Title Screen
Started by: Minco on
4 138
by Minco »
 
How can i remove animated berry and flip block in 8x8 tile editor?
Started by: Araiguma Kiruno on
1 150
by FailSandwich »
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In this forum i can ask for graphics requests?
Started by: Yume Nikki Fan on
2 128
by Tahixham »
 
emulator rips
Started by: Darkslayer on
3 136
by Shiny Ninetales »
 
Global ExAnimated frames are conflicting
Started by: Barry Jack on
2 164
by Barry Jack »
 
ExAnimation with 4bpp
Started by: Barry Jack on
0 108
by Barry Jack »
 
Sprite Map 16 Help
Started by: Leithen on
3 208
by WhiteYoshiEgg »
 
8x8 Editor Not Saving to ROM
Started by: Leithen on
2 137
by Leithen »
 
Overworld question
Started by: Miku on
0 105
by Miku »
 
Editing lx5s powerup item graphics + pallete help
Started by: Haithius on
1 103
by Tahixham »
 
Custom mario graphics help
Started by: Haithius on
4 243
by Haithius »
 
Graphics of Title Screen
Started by: Barry Jack on
2 189
by Barry Jack »
 
Mario palette custom graphics issue
Started by: Haithius on
7 261
by Haithius »
 
Insert custom sprite graphics for Lunar Magic
Started by: Barry Jack on
2 154
by Barry Jack »
 
ExAnimation in Layer 3
Started by: KPhoenix on
0 147
by KPhoenix »
 
ExGFX not working with SA-1
Started by: Fermín Acosta Jr. on
5 300
by Darolac »
 
100 Score Collect Graphic Error
Started by: Gronami on
1 158
by Gloomy »
 
Hardcoded ASM palette colors
Started by: KPhoenix on
2 197
by KPhoenix »
 
Transplanting new Mario/playable character sprites
Started by: Musashi on
2 346
by Musashi »
 
Boo block graphics broken
Started by: Haithius on
0 105
by Haithius »
 
Editing Mario's Walk Cycle
Started by: KrustyKong on
3 224
by KrustyKong »
 
custom 'brown' used blocks?
Started by: Araiguma Kiruno on
1 207
by Darolac »
 
ummm, HELP!
Started by: Mr.R on
2 138
by Mr.R »
 
Trying to add multiple BG ExGFX
Started by: Jaehoon on
0 117
by Jaehoon »
 
Why don't you keep the fund?
Started by: ExONightZ on
0 126
by ExONightZ »
 
How to change the "Mario" in the course clear screen?
Started by: VDROIDTGM on
2 174
by VDROIDTGM »
 
Overworld palettes broken
Started by: CB3743 on
1 166
by FailSandwich »
 
Looking for something I could use as house graphics
Started by: Haithius on
0 152
by Haithius »
 
How do I make animated ExGFX (Extra Graphics)?
Started by: MinecraftGamerLR on
2 170
by MinecraftGamerLR »
 
Problem with the overworld framework
Started by: EmulaDuck on
4 185
by EmulaDuck »
 
layer 3 graphical issue
Started by: Haithius on
2 180
by Haithius »
 
Palette 3 is for backgrounds? (BG)
Started by: Roberto zampari on
4 203
by Shiny Ninetales »
 
4bpp Ripper Background and Foreground image size for rip graphics and backgrounds
Started by: Fermín Acosta Jr. on
5 223
by FailSandwich »
 
layer 3 not on subscreen
Started by: warestar on
0 153
by warestar »
 
I used Lunar Magic's bitmap pasting feature to rip some graphics. How do I transfer the Map16 tiles to the over world editor?
Started by: DPBOX on
5 327
by Shiny Ninetales »
 
Help with inserting graphics
Started by: Kevinmaster15 on
2 189
by Kevinmaster15 »
Pages: « 1 2 3 4 »
Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics

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