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Tutorials

Forum IndexSMW HackingSMW Hacking Help → Tutorials

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Old Tutorials

Archived tutorials.

NOTE: The tutorials here are likely outdated, and not aligned with modern hacking standards. They are kept here for archival purposes only.

Moderated by: Staff

187 4,951
by fartbulb47

New Tutorials

Where revamped tutorials are worked on.

Moderated by: Staff, Sayuri

8 32
by Green
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Thread title - Posted on Replies Views Last post ↑

Announcement: Tutorials Forum Rules (Updated 2023/03/11)

Posted by wye on

1 9,143
by Tahixham

Important: List of Essential Tutorials

Posted by leod on

0 24,865
by leod

Sticky: Sprite Insertion with PIXI

FundamentalCustom SpritesTool-Specific

Posted by MarioFanGamer on

79 56,968
by Ams

Sticky: Music Insertion with AddmusicK

FundamentalCustom MusicTool-Specific

Posted by Erik on

24 35,889
by KungFuFurby

Sticky: Block Insertion with GPS

FundamentalCustom BlocksTool-Specific

Posted by Telinc1 on

23 23,104
by ThePolionMaster

Sticky: Inserting .asm Patches with Asar

FundamentalASM PatchesTool-Specific

Posted by leod on

30 34,582
by HammerBrother

Sticky: Patching, Playing and Creating .bps Patches

FundamentalBPS PatchesEmulatorsTool-Specific

Posted by Ultrabi on

28 162,339
by Derpkid

Sticky: ExGFX: a comprehensive guide

FundamentalExGFXLunar MagicTool-Specific

Posted by wye on

14 35,668
by MegaSonic1999

Cluster Spriting Tutorial

ASM CodingCustom Sprites

Posted by Roy on

17 17,422
by Green

Can you make a giant powerup like the NSMBNSMB mega mushroom with Powertool?

Posted by 0LE on

→ Moved to SMW Hacking Help (this will vanish from here soon)

2 98
by 0LE

A Short Guide to Porting Your ROM

Other

Posted by Thomas on

2 4,498
by IcAnTkAiZo

In-Depth Sprite Coding Tutorial (WIP)

ASM CodingCustom Sprites

Posted by MarioFanGamer on

18 29,498
by ASSATAKKU

An In-Depth Guide to ExAnimation

Lunar Magic

Posted by MolSno on

50 67,256
by Mapsking

Changing the Title Screen Demo Movement

Lunar Magic

Posted by leod on

18 19,107
by IcAnTkAiZo

32x32 Player Tilemap Patch Tutorial

ASM PatchesLunar MagicTool-Specific

Posted by Heitor Porfirio on

0 206
by Heitor Porfirio

Drawing and Editing Graphics using YY-CHR

ExGFXRipping/Drawing

Posted by leod on

25 54,257
by Puduhge

Sprite Creation Workshops using Dyzen with anonimzwx

AdvancedASM CodingCustom SpritesTool-Specific

Posted by anonimzwx on

32 17,070
by ASSATAKKU

Sorting files by hex values on Windows 10

Other

Posted by NewPointless on

3 3,013
by AmperSam

VLDC Aesthetics Explained

ExGFX

Posted by Samie Zuccati on

0 705
by Samie Zuccati

Lunar Magic Shortcuts

Lunar Magic

Posted by Thomas on

4 4,072
by K.T.B.

Setting Up RetroArch as your Emulator in Lunar Magic

Lunar MagicEmulatorsOther

Posted by AmperSam on

0 671
by AmperSam

You might be optimizing your levels wrong? - Level Object Optimization Tips!

Lunar MagicLevel Design (Standard)Level Design (Kaizo)

Posted by Daizo Dee Von on

4 2,982
by 7 up

Lunar Magic's Palette Editor

Lunar Magic

Posted by Veck on

6 20,904
by PermaBan

Stripe image format - Tutorial.

ExGFX

Posted by Roy on

42 39,778
by HammerBrother

How to use GAIN & GAIN diagram.

Custom Music

Posted by ggamer77 on

6 8,643
by MarioFanGamer

Comprehensive Super FX ASM Guide

AdvancedASM Coding

Posted by DiscoTheBat on

10 12,854
by Green

Wakana's Music Porting Tutorial - From the Basics to the Advanced

Custom MusicPortingSamples

Posted by Wakana on

87 108,283
by PermaBan

Kellogg's® Presents: The Official SFX Creation Tutorial

Custom Music

Posted by Pinci on

4 3,025
by KungFuFurby

Fundamentals of Aesthetics and Perception

ExGFXCustom Music

Posted by NewPointless on

0 1,964
by NewPointless

How to use a 1,024 x 1,024 Layer 3 tile map.

AdvancedExGFX

Posted by DPBOX on

1 1,662
by Anas

In-Depth Patch Creation Tutorial

ASM CodingASM Patches

Posted by MarioFanGamer on

10 12,737
by MarioFanGamer

How to Use Mode 0 in SMW (for beginners)!

AdvancedExGFX

Posted by Anas on

0 3,877
by Anas

HDMA Coding Tutorial

ASM CodingHDMA

Posted by MarioFanGamer on

0 6,309
by MarioFanGamer

Running Lunar Magic on Linux

Lunar Magic

Posted by TheKodeToad on

0 2,775
by TheKodeToad

The ASM of Kuso Ecstasy

ASM Coding

Posted by NewPointless on

2 3,190
by NewPointless

Ripping Graphics with Lunar Magic (Bitmap pasting)

ExGFXRipping/DrawingLunar Magic

Posted by wye on

41 37,117
by bd90492

Kellogg's® Presents: The Official BRR Sample Creation Tutorial

AdvancedCustom MusicSamples

Posted by Pinci on

1 4,830
by Xboy1282

The Beginner's Guide to the SA-1 Pack

ASM Patches

Posted by aCrowned on

41 31,236
by A glove of a man

Game Design for Kaizo Creators

Lunar MagicLevel Design (Kaizo)

Posted by NewPointless on

3 5,314
by NewPointless

Using loveemu's SPC to MIDI Converters

Custom MusicPortingTool-Specific

Posted by Darius on

19 49,757
by Kevin

Fake HDMA gradients

Ripping/DrawingHDMA

Posted by Idunno on

0 2,503
by Idunno

Standard Call on SNES ASM

AdvancedASM Coding

Posted by anonimzwx on

0 2,176
by anonimzwx

Vanilla Level Design Contest Tips and Tricks (the "chocolate sprinkles" for your vanilla level)

Lunar MagicLevel Design (Standard)

Posted by GbreezeSunset on

11 25,609
by Fruitloops

MSU-1 Music for SMW Tutorial

AdvancedCustom Music

Posted by Medic on

37 34,271
by Josuke Yoshikage

How to use custom .brr in sfx

Custom MusicSamples

Posted by Wakana on

4 9,090
by Anas

How to properly configure Higan

EmulatorsTool-Specific

Posted by Bernardo on

2 3,922
by Virusnest

ObjecTool 0.4 (making custom objects)

AdvancedASM CodingTool-Specific

Posted by imamelia on

16 16,541
by MarioFanGamer

Removing Asar patches manually

ASM PatchesTool-Specific

Posted by Medic on

4 9,551
by El Cuh Fermin

How to make a hex edit using asar

ASM CodingTool-Specific

Posted by MercuryPenny on

14 20,759
by PermaBan

APPALLED: AxemJinx's Profoundly Pragmatic Advice for Lovely LEvel Design [32 Tips]

Lunar MagicLevel Design (Standard)

Posted by AxemJinx on

33 65,855
by Turbo86
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Forum IndexSMW HackingSMW Hacking Help → Tutorials