Banner
Views: 926,765,550
Time:
22 users online: akari1129, bd90492,  bebn legg, Daizo Dee Von, EvanPowell, Faro, IanBoy, Jazzman287, Julintendo, Jumpydash, kellykelster,  MarioFanGamer, NGB,  Ninja Boy, Phyll, SJandCharlieTheCat,  Teows, The_Uber_Camper,  TickTockClock, ToxicRave, Uivandal, Wolfguy423 - Guests: 83 - Bots: 92 Users: 51,800 (2,051 active)
Latest: Carancool
Tip: You can edit the properties of the original sprites using Tweaker.
Not logged in.
Tutorials
Forum Index - SMW Hacking - SMW Hacking Help - Tutorials Link
Subforums
Forum Threads Posts Last Post
  Old Tutorials
Archived tutorials.
Moderated by: Staff
187 4951
by fartbulb47 »
  New Tutorials
Where revamped tutorials are worked on.
Moderated by: Staff
7 23
by Veck »
Pages: « 1 2 »
Thread - Created Replies Views Last Post ↑
OFF
Announcement: The Tutorials forum: Rules & Guidelines (read this first)
Started by: WhiteYoshiEgg on
0 7237
by WhiteYoshiEgg »
OFF
Important: List of Essential Tutorials
Started by: leod on
0 19041
by leod »
 
Sticky: Inserting .asm Patches with Asar

Started by: leod on
29 21008
by MarioFanGamer »
 
Sticky: Music Insertion with AddmusicK

Started by: Erik on
20 20673
by Nara Sherko »
 
Sticky: Block Insertion with GPS

Started by: Telinc1 on
19 12675
by BlueToad »
 
Sticky: Sprite Insertion with PIXI

Started by: MarioFanGamer on
76 37005
by AppleBoy54321 »
 
Sticky: Patching, Playing and Creating .bps Patches

Started by: Ultrabi on
26 118439
by Ninja Boy »
 
Sticky: ExGFX: a comprehensive guide

Started by: WhiteYoshiEgg on
14 20767
by MegaSonic1999 »
 
Sprite Creation Workshops using Dyzen with anonimzwx

Started by: anonimzwx on
26 6953
by anonimzwx »
 
Ripping Graphics with Lunar Magic (Bitmap pasting)

Started by: WhiteYoshiEgg on
41 24202
by bd90492 »
 
In-Depth Sprite Coding Tutorial (WIP)

Started by: MarioFanGamer on
8 17528
by Desert »
 
An In-Depth Guide to ExAnimation

Started by: MolSno on
46 43698
by BlueToad »
 
The ASM of Kuso Ecstasy

Started by: NewPointless on
1 837
by BlueToad »
 
You might be optimizing your levels wrong? - Level Object Optimization Tips!

Started by: Daizo Dee Von on
3 675
by slakkmichael »
 
Wakana's Music Porting Tutorial - From the Basics to the Advanced

Started by: Wakana on
84 71440
by Xboy1282 »
 
Kellogg's® Presents: The Official BRR Sample Creation Tutorial

Started by: Pinci on
1 1576
by Xboy1282 »
 
Lunar Magic's Palette Editor

Started by: Veck on
4 14343
by Green Jerry »
 
The Beginner's Guide to the SA-1 Pack

Started by: aCrowned on
41 20408
by A glove of a man »
 
Drawing and Editing Graphics using YY-CHR

Started by: leod on
20 36357
by Nara Sherko »
 
Sorting files by hex values on Windows 10

Started by: NewPointless on
0 351
by NewPointless »
 
Game Design for Kaizo Creators

Started by: NewPointless on
3 2066
by NewPointless »
 
Using loveemu's SPC to MIDI Converters

Started by: Darius on
19 38227
by KevinM »
 
Fake HDMA gradients

Started by: Idunno on
0 645
by Idunno »
 
Kellogg's® Presents: The Official SFX Creation Tutorial

Started by: Pinci on
3 859
by Anas »
 
Standard Call on SNES ASM

Started by: anonimzwx on
0 597
by anonimzwx »
 
Vanilla Level Design Contest Tips and Tricks (the "chocolate sprinkles" for your vanilla level)

Started by: GbreezeSunset on
11 13116
by Fruitloops »
 
MSU-1 Music for SMW Tutorial

Started by: Medic on
37 23880
by Josuke Yoshikage »
 
How to use custom .brr in sfx

Started by: Wakana on
4 6117
by Anas »
 
How to properly configure Higan

Started by: Bernardo on
2 1118
by Virusnest »
 
In-Depth Patch Creation Tutorial

Started by: MarioFanGamer on
9 6796
by Koop the Koopa »
 
ObjecTool 0.4 (making custom objects)

Started by: imamelia on
16 12115
by MarioFanGamer »
 
Changing the Title Screen Demo Movement

Started by: leod on
16 11910
by ninj »
 
Removing Asar patches manually

Started by: Medic on
4 6637
by Fermín Acosta Jr. »
 
How to make a hex edit using asar

Started by: MercuryPenny on
14 15313
by Ninja Boy »
 
APPALLED: AxemJinx's Profoundly Pragmatic Advice for Lovely LEvel Design [32 Tips]

Started by: AxemJinx on
33 55395
by Turbo86 »
 
Addmusic 4.05/M to AddmusicK conversion!

Started by: Samantha on
5 5143
by Fermín Acosta Jr. »
 
Creating Fake HDMA [Legacy]

Started by: Spud Alpha on
32 25086
by Fermín Acosta Jr. »
 
Ripping Graphics with Graphic Editor

Started by: Dan on
5 10542
by Fermín Acosta Jr. »
 
An In-depth Look of Vanilla Percussion (@21 - @29) on Addmusic

Started by: tcdw on
1 1380
by Giftshaven »
 
How to rip .brr samples - in-depth tutorial by Wakana

Started by: Wakana on
4 7673
by Maxodex »
 
Porting music from ModArchive with It2AMK

Started by: Knucklesfan on
0 1533
by Knucklesfan »
 
A Short Guide to Porting Your ROM

Started by: Thomas on
1 2802
by Ayami »
 
Hack Testing - The REAL resource for all things testing!

Started by: MercuryPenny on
1 2163
by Hexon »
 
Custom Block Programming Tutorial

Started by: lion on
0 6364
by lion »
 
How to use the online BG ripper

Started by: Sayuri on
1 5577
by K3fka »
 
Comprehensive Super FX ASM Guide

Started by: DiscoTheBat on
9 7901
by Anas »
 
Mode 7 Stuff

Started by: wiiqwertyuiop on
4 10264
by lion »
 
Poll: FIR Filters for use in AMK

Started by: Brozilla on
0 3999
by Brozilla »
 
How to rip Sega Genesis samples and optimize them for the SNES SPC700

Started by: Ultima on
0 3127
by Ultima »
 
How to use LM's Layer 3 Bypass

Started by: Skewer on
7 11463
by JackTheSpades »
Pages: « 1 2 »
Forum Index - SMW Hacking - SMW Hacking Help - Tutorials

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks