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Tutorials

Forum IndexSMW HackingSMW Hacking Help → Tutorials

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Old Tutorials

Archived tutorials.

NOTE: The tutorials here are likely outdated, and not aligned with modern hacking standards. They are kept here for archival purposes only.

Moderated by: Staff

187 4,952
by Joosh

New Tutorials

Where revamped tutorials are worked on.

Moderated by: Staff, Sayuri

7 28
by Joosh
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Thread title - Posted on Replies Views Last post ↑

Announcement: Tutorials Forum Rules (Updated 2023/03/11)

Posted by wye on

1 10,007
by Tahixham

Important: List of Essential Tutorials

Posted by leod on

0 28,198
by leod

Sticky: Music Insertion with AddmusicK

FundamentalCustom MusicTool-Specific

Posted by Erik on

25 44,222
by BetaCovers

Sticky: Sprite Insertion with PIXI

FundamentalCustom SpritesTool-Specific

Posted by MarioFanGamer on

81 78,018
by Zute

Sticky: Block Insertion with GPS

FundamentalCustom BlocksTool-Specific

Posted by Telinc1 on

23 29,043
by ThePolionMaster

Sticky: Inserting .asm Patches with Asar

FundamentalASM PatchesTool-Specific

Posted by leod on

30 41,868
by HammerBrother

Sticky: Patching, Playing and Creating .bps Patches

FundamentalBPS PatchesEmulatorsTool-Specific

Posted by Ultrabi on

28 182,224
by Derpkid

Sticky: ExGFX: a comprehensive guide

FundamentalExGFXLunar MagicTool-Specific

Posted by wye on

14 44,735
by MegaSonic1999

Fernap's Quick and Dirty Guide to Free RAM

Other

Posted by Fernap on

1 207
by Ondore's Lies

The ASM of Kuso Ecstasy

ASM Coding

Posted by NewPointless on

4 5,281
by MarioFanGamer

GFX/Graphics Editing Index for YY-CHR

ExGFXRipping/DrawingCustom Sprites

Posted by Paka_Mzuri2 on

0 798
by Paka_Mzuri2

Lunar Magic 101 Tutorial Video

Lunar Magic

Posted by Alyssa on

0 526
by Alyssa

Dealing with Cut-Off in Your Levels

ExGFXLunar Magic

Posted by AmperSam on

0 418
by AmperSam

Drawing and Editing Graphics using YY-CHR

ExGFXRipping/Drawing

Posted by leod on

27 64,454
by MarioFanGamer

Wakana's Music Porting Tutorial - From the Basics to the Advanced

Custom MusicPortingSamples

Posted by Wakana on

88 124,552
by MariGanza 1995

Adding Palettes to YY-CHR's Common Data

ExGFXRipping/DrawingTool-Specific

Posted by AmperSam on

1 472
by zuccha

Lunar Magic Shortcuts

Lunar Magic

Posted by Thomas on

9 7,478
by Thomas

Ripping Graphics with Lunar Magic (Bitmap pasting)

ExGFXRipping/DrawingLunar Magic

Posted by wye on

42 44,181
by Zute

Lunar Magic's Palette Editor

Lunar Magic

Posted by Veck on

8 24,630
by Thomas

Syncing ExAnimation with Vanilla Animation

ExGFX

Posted by AmperSam on

0 536
by AmperSam

Fixing Y Indexing for Custom Sprites on SA1

Posted by Ice Man on

0 571
by Ice Man

Cluster Spriting Tutorial

ASM CodingCustom Sprites

Posted by Roy on

17 20,424
by Green

A Short Guide to Porting Your ROM

Other

Posted by Thomas on

2 5,937
by IcAnTkAiZo

In-Depth Sprite Coding Tutorial (WIP)

ASM CodingCustom Sprites

Posted by MarioFanGamer on

18 38,427
by ASSATAKKU

An In-Depth Guide to ExAnimation

Lunar Magic

Posted by MolSno on

50 87,072
by Mapsking

Changing the Title Screen Demo Movement

Lunar Magic

Posted by leod on

18 22,671
by IcAnTkAiZo

32x32 Player Tilemap Patch Tutorial

ASM PatchesLunar MagicTool-Specific

Posted by Heitor Porfirio on

0 1,091
by Heitor Porfirio

Sprite Creation Workshops using Dyzen with anonimzwx

AdvancedASM CodingCustom SpritesTool-Specific

Posted by anonimzwx on

32 21,655
by ASSATAKKU

Sorting files by hex values on Windows 10

Other

Posted by NewPointless on

3 4,326
by AmperSam

Getting Started with Debugging

Posted by Thomas on

4 2,101
by Thomas

VLDC Aesthetics Explained

ExGFX

Posted by Olga Zuccati on

0 1,756
by Olga Zuccati

Setting Up RetroArch as your Emulator in Lunar Magic

Lunar MagicEmulatorsOther

Posted by AmperSam on

0 1,646
by AmperSam

You might be optimizing your levels wrong? - Level Object Optimization Tips!

Lunar MagicLevel Design (Standard)Level Design (Kaizo)

Posted by Daizo Dee Von on

4 5,442
by 7 up

Stripe image format - Tutorial.

ExGFX

Posted by Roy on

42 44,926
by HammerBrother

How to use GAIN & GAIN diagram.

Custom Music

Posted by ggamer77 on

6 10,279
by MarioFanGamer

Comprehensive Super FX ASM Guide

AdvancedASM Coding

Posted by DiscoTheBat on

10 15,387
by Green

Kellogg's® Presents: The Official SFX Creation Tutorial

Custom Music

Posted by Pinci on

4 4,658
by KungFuFurby

Fundamentals of Aesthetics and Perception

ExGFXCustom Music

Posted by NewPointless on

0 2,993
by NewPointless

How to use a 1,024 x 1,024 Layer 3 tile map.

AdvancedExGFX

Posted by DPBOX on

1 2,546
by Anas

In-Depth Patch Creation Tutorial

ASM CodingASM Patches

Posted by MarioFanGamer on

10 15,295
by MarioFanGamer

How to Use Mode 0 in SMW (for beginners)!

AdvancedExGFX

Posted by Anas on

0 7,376
by Anas

HDMA Coding Tutorial

ASM CodingHDMA

Posted by MarioFanGamer on

0 11,015
by MarioFanGamer

Running Lunar Magic on Linux

Lunar Magic

Posted by TheKodeToad on

0 5,043
by TheKodeToad

Kellogg's® Presents: The Official BRR Sample Creation Tutorial

AdvancedCustom MusicSamples

Posted by Pinci on

1 6,623
by Xboy1282

The Beginner's Guide to the SA-1 Pack

ASM Patches

Posted by aCrowned on

41 36,585
by A glove of a man

Game Design for Kaizo Creators

Lunar MagicLevel Design (Kaizo)

Posted by NewPointless on

3 7,180
by NewPointless

Using loveemu's SPC to MIDI Converters

Custom MusicPortingTool-Specific

Posted by Darius on

19 55,414
by Kevin

Fake HDMA gradients

Ripping/DrawingHDMA

Posted by Idunno on

0 3,723
by Idunno

Standard Call on SNES ASM

AdvancedASM Coding

Posted by anonimzwx on

0 3,713
by anonimzwx

Vanilla Level Design Contest Tips and Tricks (the "chocolate sprinkles" for your vanilla level)

Lunar MagicLevel Design (Standard)

Posted by GbreezeSunset on

11 32,735
by Fruitloops
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