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Tutorials

Forum IndexSMW HackingSMW Hacking Help → Tutorials

Subforums

Threads Posts Last post

Old Tutorials

Archived tutorials.

NOTE: The tutorials here are likely outdated, and not aligned with modern hacking standards. They are kept here for archival purposes only.

Moderated by: Staff

187 4,952
by Joosh

New Tutorials

Where revamped tutorials are worked on.

Moderated by: Staff, Sayuri

7 28
by Joosh
  • Pages:
  • 1
  • 2
Thread title - Posted on ↑ Replies Views Last post

Announcement: Tutorials Forum Rules (Updated 2023/03/11)

Posted by wye on

1 10,177
by Tahixham

Important: List of Essential Tutorials

Posted by leod on

0 28,888
by leod

Sticky: ExGFX: a comprehensive guide

FundamentalExGFXLunar MagicTool-Specific

Posted by wye on

14 46,383
by MegaSonic1999

Sticky: Sprite Insertion with PIXI

FundamentalCustom SpritesTool-Specific

Posted by MarioFanGamer on

83 80,336
by MarioFanGamer

Sticky: Inserting .asm Patches with Asar

FundamentalASM PatchesTool-Specific

Posted by leod on

30 43,397
by HammerBrother

Sticky: Block Insertion with GPS

FundamentalCustom BlocksTool-Specific

Posted by Telinc1 on

23 30,457
by ThePolionMaster

Sticky: Patching, Playing and Creating .bps Patches

FundamentalBPS PatchesEmulatorsTool-Specific

Posted by Ultrabi on

28 186,075
by Derpkid

Sticky: Music Insertion with AddmusicK

FundamentalCustom MusicTool-Specific

Posted by Erik on

26 46,096
by Peter64

Fernap's Quick and Dirty Guide to Free RAM

Other

Posted by Fernap on

1 443
by Ondore's Lies

GFX/Graphics Editing Index for YY-CHR

ExGFXRipping/DrawingCustom Sprites

Posted by Paka_Mzuri2 on

0 1,011
by Paka_Mzuri2

Lunar Magic 101 Tutorial Video

Lunar Magic

Posted by Alyssa on

0 841
by Alyssa

Dealing with Cut-Off in Your Levels

ExGFXLunar Magic

Posted by AmperSam on

0 809
by AmperSam

Adding Palettes to YY-CHR's Common Data

ExGFXRipping/DrawingTool-Specific

Posted by AmperSam on

1 645
by zuccha

Syncing ExAnimation with Vanilla Animation

ExGFX

Posted by AmperSam on

0 679
by AmperSam

Fixing Y Indexing for Custom Sprites on SA1

Posted by Ice Man on

0 691
by Ice Man

32x32 Player Tilemap Patch Tutorial

ASM PatchesLunar MagicTool-Specific

Posted by Heitor Porfirio on

0 1,376
by Heitor Porfirio

Getting Started with Debugging

Posted by Thomas on

4 2,580
by Thomas

VLDC Aesthetics Explained

ExGFX

Posted by Olga Zuccati on

0 1,947
by Olga Zuccati

Setting Up RetroArch as your Emulator in Lunar Magic

Lunar MagicEmulatorsOther

Posted by AmperSam on

0 1,880
by AmperSam

Fundamentals of Aesthetics and Perception

ExGFXCustom Music

Posted by NewPointless on

0 3,195
by NewPointless

How to use a 1,024 x 1,024 Layer 3 tile map.

AdvancedExGFX

Posted by DPBOX on

1 2,762
by Anas

How to Use Mode 0 in SMW (for beginners)!

AdvancedExGFX

Posted by Anas on

1 8,329
by Hayashi Neru

HDMA Coding Tutorial

ASM CodingHDMA

Posted by MarioFanGamer on

0 11,587
by MarioFanGamer

Running Lunar Magic on Linux

Lunar Magic

Posted by TheKodeToad on

0 5,619
by TheKodeToad

The ASM of Kuso Ecstasy

ASM Coding

Posted by NewPointless on

4 5,596
by MarioFanGamer

You might be optimizing your levels wrong? - Level Object Optimization Tips!

Lunar MagicLevel Design (Standard)Level Design (Kaizo)

Posted by Daizo Dee Von on

4 6,042
by 7 up

Sorting files by hex values on Windows 10

Other

Posted by NewPointless on

3 4,603
by AmperSam

Lunar Magic Shortcuts

Lunar Magic

Posted by Thomas on

9 8,105
by Thomas

Fake HDMA gradients

Ripping/DrawingHDMA

Posted by Idunno on

0 4,044
by Idunno

Standard Call on SNES ASM

AdvancedASM Coding

Posted by anonimzwx on

0 4,110
by anonimzwx

Kellogg's® Presents: The Official SFX Creation Tutorial

Custom Music

Posted by Pinci on

4 4,993
by KungFuFurby

Kellogg's® Presents: The Official BRR Sample Creation Tutorial

AdvancedCustom MusicSamples

Posted by Pinci on

1 7,128
by Xboy1282

Game Design for Kaizo Creators

Lunar MagicLevel Design (Kaizo)

Posted by NewPointless on

3 7,675
by NewPointless

Sprite Creation Workshops using Dyzen with anonimzwx

AdvancedASM CodingCustom SpritesTool-Specific

Posted by anonimzwx on

32 22,384
by ASSATAKKU

An In-depth Look of Vanilla Percussion (@21 - @29) on Addmusic

AdvancedCustom Music

Posted by Nanako on

1 4,220
by Giftshaven

How to properly configure Higan

EmulatorsTool-Specific

Posted by Bernardo on

2 5,723
by Virusnest

Porting music from ModArchive with It2AMK

Custom MusicPorting

Posted by Knucklesfan on

0 3,716
by Knucklesfan

A Short Guide to Porting Your ROM

Other

Posted by Thomas on

2 6,315
by IcAnTkAiZo

Custom Block Programming Tutorial

ASM CodingCustom Blocks

Posted by lion on

0 10,962
by lion

How to rip .brr samples - in-depth tutorial by Wakana

Custom MusicSamples

Posted by Wakana on

4 14,328
by Maxodex

In-Depth Sprite Coding Tutorial (WIP)

ASM CodingCustom Sprites

Posted by MarioFanGamer on

18 40,101
by ASSATAKKU

How to use the online BG ripper

ExGFXRipping/DrawingTool-Specific

Posted by Sayuri on

1 8,892
by K3fka

Vanilla Level Design Contest Tips and Tricks (the "chocolate sprinkles" for your vanilla level)

Lunar MagicLevel Design (Standard)

Posted by GbreezeSunset on

12 34,105
by Katerpie

Wakana's Music Porting Tutorial - From the Basics to the Advanced

Custom MusicPortingSamples

Posted by Wakana on

90 128,095
by CubestudiosHacks0FF

Ripping Graphics with Graphic Editor

ExGFXRipping/DrawingTool-Specific

Posted by Dan on

5 30,075
by El Cuh Fermin

Lunar Magic's Palette Editor

Lunar Magic

Posted by Veck on

8 25,446
by Thomas

Poll: FIR Filters for use in AMK

AdvancedCustom MusicTool-Specific

Posted by Brozilla on

0 6,165
by Brozilla

How to rip Sega Genesis samples and optimize them for the SNES SPC700

Custom MusicSamples

Posted by Ultima on

0 5,941
by Ultima

Hack Testing - The REAL resource for all things testing!

Other

Posted by MercuryPenny on

1 3,579
by Hexon

Drawing and Editing Graphics using YY-CHR

ExGFXRipping/Drawing

Posted by leod on

27 66,580
by MarioFanGamer
  • Pages:
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Forum IndexSMW HackingSMW Hacking Help → Tutorials