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ASM & Related Topics

Forum IndexSMW HackingSMW Hacking Help → ASM & Related Topics

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Thread title - Posted on Replies Views Last post ↑

Important: ASM & Related Topics Forum Rules (Updated 2022/07/16)

Posted by Ersanio on

1 16,558
by Tahixham

Sticky: Advanced Documentation and ASM Code Library

Posted by wiiqwertyuiop on

167 130,921
by HammerBrother

Sticky: ASM Projects show-off thread

Posted by Ersanio on

3,122 979,240
by jp805

Sticky: Official Hex/ASM/Etc. Help Thread

Posted by Sparx on

8,392 2,066,442
by Sarcose

Simulate the Bounce Sprite's downward direction without affecting the player

Posted by Zatara on

1 55
by MarioFanGamer

cape spin on all powerup forms

Posted by bandicoot on

4 121
by bandicoot

[SOLVED] - Custom sprite clips through the ground when it spawns

Posted by Zatara on

4 153
by Zatara

Help me: Cape Spin and Mario Fireballs triggers a code in the sprite

Posted by Roberto zampari on

0 26
by Roberto zampari

Quick question about if a certain patch exists

Posted by Vanya on

2 119
by Vanya

[SOLVED] - SET extra bit on Sprite Spawn

Posted by Zatara on

2 105
by Zatara

Bitwise format? [SOLVED]

Posted by isaix on

2 74
by isaix

Background ExAnimation Effect

Posted by Heitor Porfirio on

1 57
by Thomas

HDMA glitch-BG related

Posted by Rykon-V73 on

6 141
by MarioFanGamer

show different pose when standing still

Posted by zacmario on

7 1,877
by Erik

All 3 frames

Posted by Rykon-V73 on

5 133
by Rykon-V73

YI Piranha Plant SFX help

Posted by Rykon-V73 on

2 76
by Rykon-V73

Wave effect help

Posted by Rykon-V73 on

1 68
by Rykon-V73

[SOLVED] Shooting Sprite Extra Bit

Posted by isaix on

4 176
by isaix

RNG Door ASM

Posted by 35TCB77 on

5 265
by HammerBrother

Pixi 1.42 help - sprites glitching when in-game

Posted by bandicoot on

0 60
by bandicoot

Silius Shooter SFX

Posted by Rykon-V73 on

1 73
by TheXander

About the suboffscreen.asm XA thing (edit for offscreen of long distance)

Posted by Roberto zampari on

2 123
by Thomas

[SOLVED] - Custom teleport block not counting Star Coin after midway point

Posted by Zatara on

1 92
by Zatara

Custom carriable sprite displaying unwanted extra graphics in some sprite states

Posted by FreeKill2111 on

2 96
by FreeKill2111

YI Winged Cloud help

Posted by Rykon-V73 on

2 71
by Rykon-V73

32x32 graphics for a sprite cluster. Help

Posted by Israelcv12cv on

2 114
by Israelcv12cv

Parallax not auto-scrolling at the last screen of the level

Posted by Spicy Jalapeno on

1 104
by Thomas

Disable Interaction with other sprites [SOLVED]

Posted by isaix on

2 101
by isaix

Background and Music space!

Posted by SkyeLondon18 on

5 123
by Cape

Blocking a Passage using GPS

Posted by ContinueGames17 on

2 112
by ContinueGames17

El disparador personalizado y el manual personalizado no funcionan en SA1, HELP

Posted by Israelcv12cv on

3 149
by Thomas

No sprite tile limit issue???

Posted by SkyeLondon18 on

1 75
by Thomas

Making the sprite faster each time Mario hits it

Posted by Roberto zampari on

1 84
by Thomas

sprite priority over layer 1 and 2 (ORA $64) [solved]

Posted by exit1337 on

2 111
by exit1337

$15F6 and $64: Changing the palette graphics of sprites with ASM coding (properties) without the cfg editor (the best way)

Posted by Roberto zampari on

1 94
by Erik

Sprite Settings When Hitting a Block

Posted by ContinueGames17 on

2 77
by ContinueGames17

Force Yoshi Dismount & UberASM

Posted by FPI on

3 128
by FPI

My Great Comeback and Issues with Layer 3 Parallax

Posted by Heitor Porfirio on

2 139
by Heitor Porfirio

Patch incompatibility

Posted by PD3512 on

2 174
by PD3512

How to kill an eerie with a spritekiller block?

Posted by Dephrilibrium on

2 94
by Dephrilibrium

Odd small issues with ENMSTL?

Posted by Anas on

2 95
by Anas

Turn the lights on and off with the ON/OFF block

Posted by Israelcv12cv on

1 100
by Theoneselected7

A game's disassembly to SMW

Posted by Theoneselected7 on

5 232
by Theoneselected7

How to do parallax autoscroll in overworld layer 3?

Posted by AleGames on

1 154
by AleGames

X-position of Mario's fireball (left)

Posted by X11Gbyte on

8 361
by X11Gbyte

Only Item Swim

Posted by Ramenoodles on

0 59
by Ramenoodles

One-tile Yoshi/Dragon coin [Solved]

Posted by TheBourgyman on

4 181
by TheBourgyman

Layer 2 Smash

Posted by bonjoursauce on

0 108
by bonjoursauce

Help with sprite's Y speed physics

Posted by Nels0nSauv1n on

3 183
by Nels0nSauv1n

Help with Bullet Bills shooter timer

Posted by Nels0nSauv1n on

4 173
by Nels0nSauv1n
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Forum IndexSMW HackingSMW Hacking Help → ASM & Related Topics