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ASM & Related Topics
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics
Pages: « 1 2 3 4139 140 »
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Started by: Ersanio on
0 10993
by Ersanio »
 
Sticky: ASM Projects show-off thread
Started by: Ersanio on
3116 584558
by Vitor Vilela »
 
Sticky: Official Hex/ASM/Etc. Help Thread
Started by: Sparx on
8137 1040029
by NGB »
 
Sticky: The ASM Requests Thread
Started by: Vitor Vilela on
972 128266
by FailSandwich »
 
Sticky: Advanced Documentation and ASM Code Library
Started by: wiiqwertyuiop on
149 43991
by GreenHammerBro »
 
Sticky: The Public Dynamic Sprites Project
Started by: LX5 on
8 1700
by anonimzwx »
 
Sticky: SMW Sprite disassembly project
Started by: Ersanio on
209 81580
by imamelia »
 
VVVVVV gravity physics completely crashes the game
Started by: Romano338 on
2 61
by Romano338 »
 
Help witch Custom "Shooting" Power-ups Sprite
Started by: Domokun007 on
2 64
by Domokun007 »
 
Open World RomHack?
Started by: Dorito guy on
1 63
by Ragey »
 
Problem to apply patch in one level only
Started by: Domokun007 on
2 79
by Domokun007 »
 
Customized Power-up
Started by: agostino1991 on
0 52
by agostino1991 »
 
Using ExGFX in Castle Destruction Sequences
Started by: Ramon on
6 233
by Ramon »
 
Dynamic Sprite Free Space
Started by: MiracleWater on
2 85
by MiracleWater »
 
GPS Problem
Started by: nevesqq on
8 125
by nevesqq »
 
Hub World?
Started by: Dorito guy on
1 75
by Darolac »
 
Problem about GPS 1.3.0 Tool
Started by: toad64 on
1 40
by TheBiob »
 
Pokemon Red and Blue in Super Mario World Release
Started by: MolSno on
0 81
by MolSno »
 
[Solved] Spawn multiple sprites using timer
Started by: Classfan on
2 93
by Classfan »
 
Marine Pop tweak: limit the torpedos
Started by: Romano338 on
4 128
by Romano338 »
 
Making a 16x32 sprite graphic routine
Started by: Classfan on
5 94
by Classfan »
 
Marine pop: how to make a sprite immune to the torpedo?
Started by: bandicoot on
2 82
by Major Flare »
 
No Yoshi Entrance Edit patch issue
Started by: Ramon on
5 184
by Ramon »
 
Bug with "Sprites on Platforms/Springs" Patch
Started by: Ramon on
3 143
by Ramon »
 
Make overworld sprite appear only after specific event
Started by: Ramon on
3 146
by Ramon »
 
Is this the best solution for patches that crosses bank borders?
Started by: GreenHammerBro on
3 94
by MarioFanGamer »
 
[please close] Math parenthesis and indirect mode
Started by: GreenHammerBro on
0 44
by GreenHammerBro »
 
[solved] How do I edit uberasm tool's files
Started by: GreenHammerBro on
2 69
by GreenHammerBro »
 
Need some help with fixing the SMB1 Bowser Redux sprite
Started by: Knight of Time on
0 62
by Knight of Time »
 
Inconsistent Bro + Sprite Interaction, also Hammers
Started by: Ramon on
2 90
by Ramon »
 
Making the extending blocks work without being able to hurt Mario...please help
Started by: Knight of Time on
0 50
by Knight of Time »
 
Extra bit question
Started by: Niiiiiiiiiiko on
4 196
by Niiiiiiiiiiko »
 
SMB2 Mushroom block error
Started by: Rykon-V73 on
0 53
by Rykon-V73 »
 
Skybox Changer in Toad's Tool 64 0.6.7?
Started by: Jac0b on
4 124
by Jac0b »
 
Combined duplicates of the same ASM into 1
Started by: CalHal on
3 157
by CalHal »
 
Spawning routines on GIEPY
Started by: Darolac on
7 206
by Darolac »
 
Super Status Bar Help
Started by: westslasher2 on
1 112
by westslasher2 »
 
Extended sprites overload?
Started by: NaroGugul on
4 147
by Thomas »
 
Sprite Clipping
Started by: NathanWarford on
1 75
by Darolac »
 
Where can I find this patch?
Started by: httpERROR404 on
4 195
by httpERROR404 »
 
Needing help with a bit of code
Started by: supershadow64ds on
5 176
by supershadow64ds »
 
OAM and stuff
Started by: MiracleWater on
3 452
by Thomas »
 
Disable Luigi From Saving
Started by: ShaneM on
0 82
by ShaneM »
 
Level ender teleports instead of triggering exit?
Started by: Romano338 on
4 138
by Romano338 »
 
Should I use Pixi or GIEPY?
Started by: Dorito guy on
5 493
by Romano338 »
 
A custom block that re-positions the background?
Started by: Qwoll on
0 72
by Qwoll »
 
HDMA effect showing up in level intro cutscenes.
Started by: Moltz on
6 121
by Moltz »
 
Just wondering, how do I get the mouse controller to be read by uberasm code?
Started by: GreenHammerBro on
2 110
by GreenHammerBro »
 
SMB3 Statue Laser doesn't kill me
Started by: Romano338 on
0 71
by Romano338 »
 
Activate Secret Exit without leaving the level?
Started by: DPBOX on
7 202
by DPBOX »
Pages: « 1 2 3 4139 140 »

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