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ASM & Related Topics
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics
Pages: « 1 2 3 4151 152 »
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Started by: Ersanio on
0 12920
by Ersanio »
 
Sticky: The ASM Request Thread
Started by: Tahixham on
203 11428
by SF - The Dark Warrior »
 
Sticky: Official Hex/ASM/Etc. Help Thread
Started by: Sparx on
8261 1213949
by SimFan96 »
 
Sticky: ASM Projects show-off thread
Started by: Ersanio on
3110 655470
by MarioFanGamer »
 
Sticky: Advanced Documentation and ASM Code Library
Started by: wiiqwertyuiop on
159 66272
by HammerBrother »
 
Modern Equivalent of ASMPad?
Started by: P-Tux7 on
3 54
by Darolac »
 
SA-1 Math Register Signed/Unsigned Conversion
Started by: Soul2Limbo on
2 64
by Soul2Limbo »
 
Fine-tuning my solid sprite routine to be more accurate when checking for specific surfaces
Started by: imamelia on
2 50
by imamelia »
 
P-Meter and HDMA dilemma
Started by: josee_544 on
3 135
by Soul2Limbo »
 
Making Dragon coins and Moons count towards the exit counter
Started by: bandicoot on
1 71
by Ninja Boy »
 
Question about ASM/Hex edditing.
Started by: Zeus1614 on
3 121
by Koopster »
 
How can I make a decent 2-up mushroom?
Started by: LuigiPlayer1 on
0 71
by LuigiPlayer1 »
 
Setting FreeRAM Flag for "Disable Looking Up via RAM"
Started by: quietmason on
2 103
by quietmason »
 
Improvement of Sprite
Started by: DasFueller on
0 70
by DasFueller »
 
Lunar Magic error whenever I save
Started by: person311 on
6 203
by person311 »
 
Frame Counter Condition with Specific Screen + Conditional Vertical Exit-Enabled Pipe
Started by: DingusButticus on
3 126
by Koopster »
 
Help with creating/eating block sprite
Started by: Rykon-V73 on
10 203
by Rykon-V73 »
 
Differences between A, Y and X registers.
Started by: Koop the Koopa on
2 121
by Thomas »
 
Mario Maker Mid Flag graphic problems
Started by: josee_544 on
10 207
by Ninja Boy »
 
[SOLVED!] Looking for collaborator to help finish an ASM project.
Started by: lion on
1 129
by lion »
 
LX5 Custom Powerups item box problem
Started by: LuigiPlayer1 on
5 153
by LuigiPlayer1 »
 
Triggering Credits
Started by: Brandon_Pitts on
3 287
by Ninja Boy »
 
Add Y Offset to Floating Skulls Disassembly
Started by: DingusButticus on
2 157
by DingusButticus »
 
HDMA flickering at goal
Started by: Idunno on
2 79
by Idunno »
 
Screen Scrolling Pipes not working?
Started by: ModernKiwi on
9 172
by KevinM »
 
Macro not found?
Started by: ModernKiwi on
2 67
by ModernKiwi »
 
Motor Skills Help
Started by: PlagueRatofDoom on
1 97
by RussianMan »
 
[SOLVED] How to Check for Number of Levels Completed
Started by: marathonx on
5 167
by marathonx »
 
Boss Clear Check?
Started by: MagmaMouse on
1 98
by MarioFanGamer »
 
Acting-like problem
Started by: Thiago678 on
5 147
by Koopster »
 
Reapplying a modified version of a patch.
Started by: RainbowLuigi281 on
2 108
by RainbowLuigi281 »
 
Horizontal/Vertical Level Wrap Help
Started by: blackhart on
3 129
by blackhart »
 
How can I set a sprite X and Y position?
Started by: Cartesius on
2 113
by Cartesius »
 
Adjusting the Speed of Grey Falling Platforms
Started by: dubiousdinobot on
4 126
by dubiousdinobot »
 
Yoshi's House crash due to UberASM patch
Started by: The_Uber_Camper on
2 151
by The_Uber_Camper »
 
Death thing problem
Started by: gohkeenytp on
6 163
by gohkeenytp »
OFF
Some help regarding SMB3 Bob-omb
Started by: Rykon-V73 on
6 387
by MarioFanGamer »
OFF
HDMA disapear on level end
Started by: bandicoot on
7 2014
by Koopster »
 
I would like the name of the level to be different depending on the value of a specific RAM.
Started by: Hayashi Neru on
3 187
by Koopster »
 
Wall kick sound effect
Started by: Idunno on
5 194
by Idunno »
 
Retrying sends me to minigame level with the Retry Patch
Started by: josee_544 on
3 150
by josee_544 »
 
Change GFX of Custom Sprite
Started by: DasFueller on
2 105
by DasFueller »
 
Making patches from blocks code
Started by: RipperRoo on
2 111
by RipperRoo »
 
Spawn the number of projectiles
Started by: Roberto zampari on
5 144
by Thomas »
 
Lightning Generator UberASM
Started by: DasFueller on
2 156
by DasFueller »
 
Faux fearther
Started by: MarioriaM on
1 134
by MarioriaM »
 
Change Mario's speeds with RAM
Started by: Dominicentek on
1 100
by WhiteYoshiEgg »
 
Mega Man teleporters
Started by: Aurel509 on
2 137
by Aurel509 »
 
Layer 1 HDMA based on another layer Y position?
Started by: UltiMario on
7 230
by UltiMario »
 
Using the Alternate Mario ExGFX patch
Started by: SubconYoshi on
5 199
by SubconYoshi »
Pages: « 1 2 3 4151 152 »
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics

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