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ASM & Related Topics
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Started by: Ersanio on
0 14190
by Ersanio »
 
Sticky: Official Hex/ASM/Etc. Help Thread
Started by: Sparx on
8354 1424854
by aCrowned »
 
Sticky: Advanced Documentation and ASM Code Library
Started by: wiiqwertyuiop on
161 86300
by MarioFanGamer »
 
Sticky: ASM Projects show-off thread
Started by: Ersanio on
3115 744661
by Bench-kun »
 
How To Insert Dynamic GFX
Started by: Flaming Hot Toons on
0 25
by Flaming Hot Toons »
 
Spawning custom sprites in correct order (like bowser battle falling fires)
Started by: Roberto zampari on
1 81
by meatloaf »
 
ASM Help: Teleport only when hurt (not exactly killed)
Started by: Roberto zampari on
3 85
by Kevin »
 
Is there a way to check if Mario just killed an enemy?
Started by: Ramenoodles on
3 91
by Thomas »
 
Forced cape flight state
Started by: Irondill on
1 41
by Thomas »
 
Master Hand SA-1 conversion problems
Started by: SimFan96 on
4 166
by SimFan96 »
 
i can't make this custom sprite working
Started by: soytak111 on
2 58
by soytak111 »
 
Ix5 custom powerups with separate luigi graphics
Started by: Flaming Hot Toons on
0 22
by Flaming Hot Toons »
 
How do I transfer from VRAM to RAM?
Started by: DPBOX on
4 118
by MarioFanGamer »
 
Memory Dependent Yoshi Block
Started by: mariofreak4500 on
4 129
by mariofreak4500 »
 
Problem with the "Rocket Gravity" gimmick from JUMP
Started by: Roberto zampari on
1 126
by Thomas »
 
Trying to edit a double jump UberASM
Started by: Ramenoodles on
2 124
by Ramenoodles »
 
How to make my own sprites?
Started by: Starman97 on
2 108
by Roberto zampari »
 
How do I check an item memory slot from within a custom tile?
Started by: lostdarkwolf on
1 77
by MarioFanGamer »
 
SMB3 Soundfont
Started by: Flaming Hot Toons on
1 159
by Thomas »
 
Custom trigger and Custom manual is not work in higan/BSNES
Started by: Hayashi Neru on
9 301
by Kevin »
 
Block to UberASM: Teleport to a specific exit (routines = libraries?)
Started by: Roberto zampari on
1 50
by Kevin »
 
How to add a freeram flag to disallow wallslide from Wall Kick patch? (solved)
Started by: lostdarkwolf on
2 106
by lostdarkwolf »
 
Yoshi Coin Exit?
Started by: hendog30_ on
1 53
by lostdarkwolf »
 
Exit counter question
Started by: hendog30_ on
3 88
by hendog30_ »
 
AirJump with Jump Counter and Thomas Counter
Started by: Roberto zampari on
7 315
by Thomas »
 
A 16x16 tile 1024x1024 Layer 3 tile map?
Started by: DPBOX on
4 178
by meatloaf »
 
How do I do multiple Midway points?
Started by: Flipipu on
5 208
by meatloaf »
 
ASM Help: Secondary Exit Teleport
Started by: Roberto zampari on
1 80
by Thomas »
 
[SOLVED] Dim screen brightness on File Select similar to Erase File screen
Started by: WIKIDNEZ on
2 151
by WIKIDNEZ »
 
NPC 4.2 Bug
Started by: Black Goku on
0 72
by Black Goku »
 
How to extend the size of the levels from 0 to 1FF to make levels from 0 to FFF or to FFFFF?
Started by: nazboldrfrank on
2 192
by nazboldrfrank »
 
need help with custom reznor please!
Started by: Saela on
1 135
by Saela »
 
Cutscene Mode
Started by: DasFueller on
0 80
by DasFueller »
 
Bullet Bill Shooter Pack
Started by: I'm Poppy on
4 417
by I'm Poppy »
 
The Fade Routine
Started by: Runic_Rain on
0 101
by Runic_Rain »
 
Where is the UberASM tutorial?
Started by: Lightning on
1 126
by Koopster »
 
The "Mega Man" series custom sprite I want to make in Dyzen Sprite Maker! Part 2
Started by: ASSATAKKU on
28 2830
by ASSATAKKU »
 
Looking for a fix for Super Leaf and the Yoshi Wings (Custom Powerups)
Started by: mariofreak4500 on
1 142
by mariofreak4500 »
 
Flurry Sprite Interaction issues
Started by: Bensalot on
3 336
by simon.caio »
 
Help Editing Dry Bones
Started by: Rammy on
0 146
by Rammy »
 
Help with Lightning Generator behind BG 2
Started by: Maw on
0 183
by Maw »
 
[Self solved] Question Mark Blocks v1.3.0 + lx5's Powerups 3.4.4 Problem
Started by: Hayashi Neru on
1 233
by Hayashi Neru »
 
How do I change the default free RAM values for a patch?
Started by: A-Frame on
1 132
by meatloaf »
 
Help with merging two patches in same level.
Started by: A-Frame on
2 179
by A-Frame »
 
Koopalings Hex Values
Started by: bucko on
1 402
by luigi doll »
 
How should I make the blocks for this puzzle?
Started by: Rammy on
2 249
by Rammy »
 
MFG's YI Numbered Platforms problem
Started by: Rykon-V73 on
1 111
by Thomas »
 
Status Bar for One Level
Started by: marathonx on
2 181
by marathonx »
 
Making a Sprite Non-Spinjumpable.
Started by: Bumpty on
6 304
by Bumpty »
 
Trigger Yoshi message when mounting Yoshi for the first time
Started by: Bensalot on
0 101
by Bensalot »
Pages: « 1 2 3 4160 161 »
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics

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