Banner
Views: 875,663,037
Time:
18 users online: alexwong, AntiDuck, Arwing64, BrownBuddy, Burst Man, Desert, Erik_TheHighlander, flareXvortex, Infinity,  MiniMawile303, Moonlightgamer5, Mr. MS, NewPointless, Ralshi02, Strawb, Tyangerine, Vellidragon, yoshiatom - Guests: 69 - Bots: 74 Users: 48,859 (2,507 active)
Latest: Arwing64
Winter C3 2021 Content Spotlight
Rykon-V73's "Layer 3 BG Conversions"!
Not logged in.
SMW Data Repository
Forum Index - SMW Hacking - SMW Hacking Help - SMW Data Repository Link
Pages: « 1 2 3 4 »
Thread - Created Replies Views Last Post ↑
NEW
Sticky: Helpful Diagrams »
Started by: andy_k_250 on
322 198953
by Tyangerine »
 
Sticky: SMW/ROMhacking tool related code library
Started by: Noobish Noobsicle on
37 22700
by tcdw »
 
Sticky: Hex Edits Repository
Started by: anonimzwx on
32 6996
by K.T.B. »
 
Sticky: OAM Map
Started by: S.N.N. on
6 9997
by Ladida »
 
Sticky: ARAM Map
Started by: S.N.N. on
0 3841
by S.N.N. »
 
Lunar Magic Shortcuts
Started by: Thomas on
2 273
by quietmason »
 
Updated Level and Overworld Data Format
Started by: Thomas on
21 5701
by Thomas »
OFF
RAMs with multiple values list
Started by: Major Flare on
28 2007
by Major Flare »
 
Analysis of the NMI routine
Started by: Telinc1 on
1 1367
by anonimzwx »
 
SNES Classic incompatibility list
Started by: DPBOX on
2 2788
by Thomas »
 
Sound Effects I/O Ports
Started by: 1524 on
79 106406
by ExE Boss »
 
Listing empty ram not used by a current major tool
Started by: Mariofan64 on
2 1008
by Ruberjig »
 
Small Insignificant Data
Started by: Chdata on
128 43379
by Fostelif »
 
Miscellaneous Sprite RAM Usage
Started by: Thomas on
0 6722
by Thomas »
 
[TEXT DIAGRAM] List on Converting GFX00 and GFX32 to data for use in 8x8 DMAer patch!
Started by: Hamtaro126 on
3 2018
by Mariofan64 »
 
Wonder why a block behaves 130, but behaves 25 by gps still pushes sprites?
Started by: HammerBrother on
1 1454
by FuSoYa »
 
smw physics
Started by: anonimzwx on
3 4461
by Jesse the Scientist »
 
Smw's sine/cosine table feedback
Started by: HammerBrother on
4 3041
by JackTheSpades »
 
Revealing more than 1 level per Event
Started by: NathanWarford on
0 1434
by NathanWarford »
 
Mario/Cape Tilemap Notes
Started by: Ladida on
3 4126
by Ladida »
 
Graphics and Palette data in LM edited ROMs
Started by: JackTheSpades on
0 2323
by JackTheSpades »
 
I think I found a new glitch, bowser statue sprite
Started by: Final Theory on
2 2354
by Thomas »
 
Speed at which Iggy/Larry throw Orbs
Started by: AnybodyAgrees on
1 1890
by Zeldara109 »
 
The origin of Lunar Magic's easter egg strings
Started by: WhiteYoshiEgg on
3 4195
by WhiteYoshiEgg »
 
The Lunar Magic Disassembly Project
Started by: Nicol Bolas on
27 22450
by HammerBrother »
 
Notes about SubOffscreen and other sprite subroutines (OAM index handling)
Started by: imamelia on
3 3190
by HammerBrother »
 
Strange hdma windowing when setting $7E0071 to #$0B and beating a level.
Started by: HammerBrother on
2 1979
by lx5 »
 
$99 and $9B vertical level fix
Started by: HammerBrother on
3 2475
by Von Fahrenheit »
 
Weird Crash when you go to pipe or door after talking to NPC that has level 24 message.(Discovery)
Started by: MarkVD100 on
2 2142
by MarkVD100 »
 
Feather process off screen when placed on the ground?
Started by: HammerBrother on
8 3491
by Thomas »
 
Forgot to setup a warp = No 000, but Roy Koopa battle?
Started by: Shog on
3 2166
by Kaijyuu »
OFF
any have this tileset?
Started by: zacmario on
1 1736
by yoshicookiezeus »
OFF
Hopping Piranha Plants?
Started by: xirtamehtsitahw on
2 2003
by Alcaro »
OFF
SMW Beta Footage(?)
Started by: TheGuyWhoDoesNothing on
11 4959
by Alcaro »
OFF
Special World (NOT STAR ROAD)
Started by: Crash Kandicoot on
2 2045
by WhiteYoshiEgg »
 
Where the *actual* "object drawing beyond level area" is
Started by: HammerBrother on
2 2032
by Kaijyuu »
 
The mysteries of Forest of Illusion 2
Started by: Desert-Fox on
9 6492
by TriplePat »
 
Early sprite berry?
Started by: ObviouslyNewToHacking on
5 3425
by Alcaro »
 
Start + Select
Started by: Mandew on
0 1716
by Mandew »
 
Do not use this level mode!
Started by: Wiimeiser on
3 3605
by MandL27 »
 
The sideflip exists!
Started by: MandL27 on
6 3374
by MandL27 »
 
Unreferenced levels.
Started by: Smallhacker on
62 30300
by Alcaro »
 
The "unsure ROM/RAM" thread
Started by: imamelia on
78 24663
by x-treme »
 
Hard-Coded Path Editing
Started by: AnybodyAgrees on
1 3141
by AnybodyAgrees »
 
Super Mario World Japanese Difference?
Started by: TheVividYoshi on
3 2851
by AnybodyAgrees »
OFF
Boss Door Glitch
Started by: negativestar54 on
1 2457
by WhiteYoshiEgg »
 
DSP map
Started by: Slash Man on
6 4505
by Kipernal »
OFF
Boss battles
Started by: MaZ on
3 2905
by Maxx »
 
SMW save routine
Started by: p4plus2 on
2 4021
by K3fka »
 
The secret of the missing "Super Mario Bros. 4" on the Japanese title screen.
Started by: NES Boy on
7 6868
by Alcaro »
Pages: « 1 2 3 4 »
Forum Index - SMW Hacking - SMW Hacking Help - SMW Data Repository

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks