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SMW Data Repository

Forum IndexSMW HackingSMW Hacking Help → SMW Data Repository

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Thread title - Posted on Replies Views Last post ↑

Sticky: The SMW Glitch List

Posted by Thomas on

284 233,379
by Katerpie

Sticky: OAM Map

Posted by S.N.N. on

13 18,847
by zuccha

Sticky: Helpful Diagrams

Posted by andy_k_250 on

331 307,067
by Donut

Sticky: Hex Edits Repository

Posted by anonimzwx on

38 29,028
by AmperSam

Sticky: SMW/ROMhacking tool related code library

Posted by Noobish Noobsicle on

37 33,588
by Nanako

Sticky: ARAM Map

Posted by S.N.N. on

0 6,413
by S.N.N.

The Lunar Magic Disassembly Project

Posted by Nicol Bolas on

40 32,887
by FuSoYa

Detailed explanation of interaction of each tile

Posted by MarioFanGamer on

0 176
by MarioFanGamer

Miscellaneous Sprite RAM Usage

Posted by Thomas on

1 16,404
by HammerBrother

Sound Effects I/O Ports

Posted by 1524 on

81 145,713
by RedROM

Every Act As setting and what they do

Posted by BlueToad on

0 1,595
by BlueToad

Updated Level and Overworld Data Format

Posted by Thomas on

21 12,702
by Thomas

RAMs with multiple values list

Posted by Major Flare on

28 7,352
by Major Flare

Analysis of the NMI routine

Posted by Telinc1 on

1 4,971
by anonimzwx

SNES Classic incompatibility list

Posted by DPBOX on

2 6,443
by Thomas

Listing empty ram not used by a current major tool

Posted by Mariofan64 on

2 2,433
by Ruberjig

Small Insignificant Data

Posted by Chdata on

128 71,858
by Fostelif

[TEXT DIAGRAM] List on Converting GFX00 and GFX32 to data for use in 8x8 DMAer patch!

Posted by Hamtaro126 on

3 3,567
by Mariofan64

Wonder why a block behaves 130, but behaves 25 by gps still pushes sprites?

Posted by HammerBrother on

1 2,887
by FuSoYa

smw physics

Posted by anonimzwx on

3 7,885
by Jesse the Scientist

Smw's sine/cosine table feedback

Posted by HammerBrother on

4 4,982
by JackTheSpades

Revealing more than 1 level per Event

Posted by NathanWarford on

0 3,249
by NathanWarford

Mario/Cape Tilemap Notes

Posted by Ladida on

3 7,734
by Ladida

Graphics and Palette data in LM edited ROMs

Posted by JackTheSpades on

0 4,237
by JackTheSpades

I think I found a new glitch, bowser statue sprite

Posted by Final Theory on

2 3,813
by Thomas

Speed at which Iggy/Larry throw Orbs

Posted by AnybodyAgrees on

1 3,157
by Karisa

The origin of Lunar Magic's easter egg strings

Posted by wye on

3 8,681
by wye

Notes about SubOffscreen and other sprite subroutines (OAM index handling)

Posted by imamelia on

3 5,754
by HammerBrother

Strange hdma windowing when setting $7E0071 to #$0B and beating a level.

Posted by HammerBrother on

2 3,445
by lx5

$99 and $9B vertical level fix

Posted by HammerBrother on

3 4,602
by Von Fahrenheit

Weird Crash when you go to pipe or door after talking to NPC that has level 24 message.(Discovery)

Posted by MarkVD100 on

2 3,465
by MarkVD100

Feather process off screen when placed on the ground?

Posted by HammerBrother on

8 5,447
by Thomas

Forgot to setup a warp = No 000, but Roy Koopa battle?

Posted by Shog on

3 3,670
by Kaijyuu

any have this tileset?

Posted by zacmario on

1 3,327
by yoshicookiezeus

Hopping Piranha Plants?

Posted by xirtamehtsitahw on

2 3,397
by Alcaro

SMW Beta Footage(?)

Posted by TheGuyWhoDoesNothing on

11 9,152
by Alcaro

Special World (NOT STAR ROAD)

Posted by Crash Kandicoot on

2 3,240
by wye

Where the *actual* "object drawing beyond level area" is

Posted by HammerBrother on

2 3,440
by Kaijyuu

The mysteries of Forest of Illusion 2

Posted by Desert-Fox on

9 8,756
by Multibella

Early sprite berry?

Posted by ObviouslyNewToHacking on

5 5,751
by Alcaro

Start + Select

Posted by MellyMellouange on

0 4,210
by MellyMellouange

Do not use this level mode!

Posted by Wiimeiser on

3 5,606
by MandL27

The sideflip exists!

Posted by MandL27 on

6 5,699
by MandL27

Unreferenced levels.

Posted by Smallhacker on

62 41,738
by Alcaro

The "unsure ROM/RAM" thread

Posted by imamelia on

78 35,344
by x-treme

Hard-Coded Path Editing

Posted by AnybodyAgrees on

1 4,598
by AnybodyAgrees

Super Mario World Japanese Difference?

Posted by TheVividYoshi on

3 4,346
by AnybodyAgrees

Boss Door Glitch

Posted by negativestar54 on

1 3,775
by wye

DSP map

Posted by Slash Man on

6 6,221
by Kipernal

Boss battles

Posted by MaZ on

3 4,492
by Maxx
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Forum IndexSMW HackingSMW Hacking Help → SMW Data Repository