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SMWCP2 Archive

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6 1,126
by Alcaro
Thread title - Posted on Replies Views Last post ↑

Announcement: Regarding the state of the project

Posted by Falconpunch on

30 11,715
by Blind Devil

Important: Project Development Repo

Posted by Lui on

24 16,853
by Pokemon Hacker

Sticky: new hot and original soundtrack revamp thread

Posted by Torchkas on

54 19,214
by erpster2

Sticky: OVERWORLD SPRITES

Posted by Medic on

8 6,361
by Medic

Sticky: MAGI'S OFFICIAL GRAPHICAL OVERHAUL THREAD HYPE

Posted by Magi on

93 37,122
by amhunter

Sticky: Cutscenes, Script & Plot

Posted by Lightvayne on

179 74,974
by Lightvayne

Super Golden World

Posted by JJOfficial on

1 2,691
by Alcaro

i know this is dead but

Posted by Ladida on

24 18,749
by Skewer

Level 015 - Frantic Fugumannen

Posted by Teyla on

1 2,532
by HuFlungDu

Level 01E - Seaside Spikes

Posted by Ckristina on

31 11,577
by Ckristina

01E - Turbulent Tides (OPEN)

Posted by Frost on

28 14,507
by Ckristina

Zombie Release?

Posted by Daizo Dee Von on

42 13,708
by S.N.N.

SMWCP2 release?

Posted by 7601 on

43 16,580
by chineesmw

I want to contribute.

Posted by 7601 on

1 2,683
by Lightvayne

Why I won't be playing SMWCP2

Posted by DeppySlide on

9 7,322
by S.N.N.

The Base ROM, Various Tools & Files (2015-07-19)

Posted by S.N.N. on

707 232,419
by HammerBrother

Progress

Posted by Doopliss on

5 4,305
by Lightvayne

Question about music

Posted by Green Jerry on

1 2,620
by Lui

Proposal for smwcp3

Posted by Final Theory on

32 16,054
by MrDeePay

MSU1 version of SMWCP2

Posted by Final Theory on

10 6,438
by benjausen

The Current Situation with SMWCP2

Posted by Lightvayne on

43 22,404
by Teyla

SMWCP2 Cancelled?

Posted by chineesmw on

29 12,308
by Lightvayne

SMWCP2 Sound Track Redux

Posted by Lightvayne on

63 25,320
by Falconpunch

How about a restart?

Posted by Disk Poppy on

23 11,953
by amhunter

General Bugs and TODO list [Updated 6-25] (Please report all bugs here; General and Level specific)

Posted by Lightvayne on

293 115,516
by lx5

SMWCP2 Goals for March 2015

Posted by Final Theory on

4 4,740
by MercuryPenny

SMWCP2 Goals for February 2015

Posted by Final Theory on

4 4,550
by pickaxe

Question

Posted by Doopliss on

15 8,044
by Doopliss

SMWCP2 Goals for January 2015

Posted by Final Theory on

1 3,217
by leod

Some announcement a while back, its all good now

Posted by Lightvayne on

81 29,320
by MrDeePay

Trailer vs. gameplay video?

Posted by S.N.N. on

247 68,392
by Frost

Ending Credits and Music

Posted by Lightvayne on

125 43,318
by Bio

World 8 Final Boss: Norveg - [ASM] HuFlungDu, [GFX] Ladida, antimatterhunter

Posted by Lightvayne on

105 40,655
by allowiscous

SMWCP2 Credit Lists Thread (WIP)

Posted by Frost on

145 53,594
by HammerBrother

SMWCP2 Release Date?

Posted by Shadow Ninja on

16 11,216
by Lightvayne

Breaking levels with Capes

Posted by Falconpunch on

35 13,654
by Lightvayne

should the laser blocks also be solid when active (not only damaging the player)?

Posted by HammerBrother on

10 6,233
by 1337doom

Weekly-ish Updates on the Status of SMWCP2

Posted by Lightvayne on

312 95,275
by Huxellberger

A detailed analysis of SMWCP2's levels/design (alpha testing)

Posted by S.N.N. on

39 28,708
by S.N.N.

What Happened To SMWCP2?

Posted by chineesmw on

34 16,341
by HuFlungDu

Regarding Resources for SMWCP2

Posted by Lightvayne on

0 2,863
by Lightvayne

Frostflow Freezer -> screen stop fix

Posted by HammerBrother on

1 3,279
by Lightvayne

worry about carrying sprites through pipes?

Posted by HammerBrother on

1 3,777
by MrDeePay

Song Names

Posted by Ladida on

26 12,928
by Moose

SMWCP2's Soundtrack: Organization! (02-22-14)

Posted by S.N.N. on

1,087 291,734
by Torchkas

Wow

Posted by Jonesy47 on

4 4,996
by Vic Rattlehead

Question regarding OWMusic.asm

Posted by Nanako on

1 2,951
by Lui

The Hub - WYE[GFX], GSG[Outside], ???[Inside]

Posted by Lightvayne on

122 52,933
by Lightvayne

Special features?

Posted by xAsianjay on

5 4,540
by Ladida

a better slippery block for the ice levels with a 100% bug fix (i think)

Posted by HammerBrother on

3 4,439
by MrDeePay