File Name: | [BTSD+P] Jukeblocks / Unlockable Music Player |
Submitted: | 2013-01-08 10:04:08 AM by System |
Rating: | 0.0 |
Authors: | Kil |
Act As: | 130 |
Includes GFX: | No |
Description: | UPDATED - Please delete the old version Important: Only works with Romi's addmusic. MORE.BIN usage doesn't matter. This is a combination patch + 2 blocks. One block increments and plays the next song number, the other decrements and plays the previous. Spin jumping goes 5 in either direction. Supports VANILLA and CUSTOM music in any combination in any level, also loads SAMPLES on the fly on roms that use smkdan's sample tool. Supports unlockable songs, meaning, it will only play songs you've heard at some point in the game. (can be disabled) Configurable behavior included in the .asm block files. RESOURCES USED: 1 byte of RAM at $00:067F 30~ bytes of SRAM at $70:06E0 |
Tags: | |
Download: | 36 downloads |
The used RAM address for song id is no longer used by addmusic as LM started using it. Additionally, it doesn't work with AMK which is soon to be the standard -- probably safest to just remove this.