I have some questions regarding the remake of SMWCP1, answer:
1) Due to AMK, would you use sampled ports?
2) Despiste of Tap-Tap Boss being dynamics, will you use more dynamic sprites or dynamic Z patch (when it's done)?
3) Will you make new levels replacing the old ones, (check the 2 ,3 ,4 ,8 ,9 ,10 ,11 ,13 ,14 ,16 and 17)
4) Will you release the bosses that aren't included in the Sprite section (Whack-a-mole, Toadsworth Boss, Megadmin bosses).
5) Why we need a new title screen, the current title screen is very bad?
6) Will the SMWCP1 remake have a jukebox (like SMWCP2) or other things as boss rush and minigames?
7) Why decided to re-create the SMWCP1? To make very easy for anyone to play this hack?
8) Will you release the remake along with the SMWCP2? (If possible)
1) Due to AMK, would you use sampled ports?
2) Despiste of Tap-Tap Boss being dynamics, will you use more dynamic sprites or dynamic Z patch (when it's done)?
3) Will you make new levels replacing the old ones, (check the 2 ,3 ,4 ,8 ,9 ,10 ,11 ,13 ,14 ,16 and 17)
4) Will you release the bosses that aren't included in the Sprite section (Whack-a-mole, Toadsworth Boss, Megadmin bosses).
5) Why we need a new title screen, the current title screen is very bad?
6) Will the SMWCP1 remake have a jukebox (like SMWCP2) or other things as boss rush and minigames?
7) Why decided to re-create the SMWCP1? To make very easy for anyone to play this hack?
8) Will you release the remake along with the SMWCP2? (If possible)