Behold... The new and improved walljump blocks!
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The types of blocks go in this order:
- Regular walljump
- Shattering walljump
- Walljump when P-switch is not active
- Walljump when ON/OFF switch is ON
- Pay 5 coins to walljump
- Shattering walljump block which spawns a sprite
- Starman walljump (forgot to demonstrate). You can only walljump when you have the star.
You can NOT walljump with Yoshi.
The coding has been improved. The amount of code is now halved thanks to some Y register usage.
I will NOT release the blocks yet. Before I do so, I want to add more blocks to the collection. I want atleast 12 different walljump blocks before I release them (and I can increase the amount if I want *shot*). So the purpose of this thread is...
Give me some more walljump block ideas.
(Note: You can reverse the effects of the P-switch, ON/OFF and the starman block ones, so don't suggest me those!)
Edit: Blocks are released. Claim them here
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)
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The types of blocks go in this order:
- Regular walljump
- Shattering walljump
- Walljump when P-switch is not active
- Walljump when ON/OFF switch is ON
- Pay 5 coins to walljump
- Shattering walljump block which spawns a sprite
- Starman walljump (forgot to demonstrate). You can only walljump when you have the star.
You can NOT walljump with Yoshi.
The coding has been improved. The amount of code is now halved thanks to some Y register usage.
I will NOT release the blocks yet. Before I do so, I want to add more blocks to the collection. I want atleast 12 different walljump blocks before I release them (and I can increase the amount if I want *shot*). So the purpose of this thread is...
Give me some more walljump block ideas.
(Note: You can reverse the effects of the P-switch, ON/OFF and the starman block ones, so don't suggest me those!)
Edit: Blocks are released. Claim them here
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)