Hi there,
I have troubles making a hdma mosaic effect bugfree with zsnes. It is for LoZ, but I hope that people can help me with it nevertheless:
It works great with bsnes/snes9x:
But zsnes seem to not like that mosaic effect
Can somebody help me with it? Here's the patch:
http://www.filedropper.com/mosaic
Just patch a "Legond of Zelda - A Link to the Past (USA)" without header with this patch and cheat with 7e009b-F0 to enable the mosaic effect
The original author is MathOnNapkins, and I have this code sniplet, in case it helps:
I have troubles making a hdma mosaic effect bugfree with zsnes. It is for LoZ, but I hope that people can help me with it nevertheless:
It works great with bsnes/snes9x:
But zsnes seem to not like that mosaic effect
Can somebody help me with it? Here's the patch:
http://www.filedropper.com/mosaic
Just patch a "Legond of Zelda - A Link to the Past (USA)" without header with this patch and cheat with 7e009b-F0 to enable the mosaic effect
The original author is MathOnNapkins, and I have this code sniplet, in case it helps:
Code
!mosaic1 = $02, $02, $02, $12, $02, $02, $02, $12, $02, $02, $02, $12, $02, $02, $02, $12 !mosaic2 = $12, $02, $02, $02, $12, $02, $02, $02, $12, $02, $02, $02, $12, $02, $02, $02 !mosaic3 = $02, $12, $02, $02, $02, $12, $02, $02, $02, $12, $02, $02, $02, $12, $02, $02 !mosaic4 = $02, $02, $12, $02, $02, $02, $12, $02, $02, $02, $12, $02, $02, $02, $12, $02 Chan4TableAddrs: dw Chan4Table0, Chan4Table0, Chan4Table0, Chan4Table0 dw Chan4Table1, Chan4Table1, Chan4Table1, Chan4Table1 dw Chan4Table2, Chan4Table2, Chan4Table2, Chan4Table2 dw Chan4Table3, Chan4Table3, Chan4Table3, Chan4Table3 dw Chan4Table0, Chan4Table0, Chan4Table0, Chan4Table0 dw Chan4Table1, Chan4Table1, Chan4Table1, Chan4Table1 dw Chan4Table2, Chan4Table2, Chan4Table2, Chan4Table2 dw Chan4Table3, Chan4Table3, Chan4Table3, Chan4Table3 Chan4Table0: db $F0 db !mosaic1, !mosaic1, !mosaic1, !mosaic1 db !mosaic1, !mosaic1, !mosaic1 db $F0 db !mosaic1, !mosaic1, !mosaic1, !mosaic1 db !mosaic1, !mosaic1, !mosaic1 db $00 Chan4Table1: db $F0 db !mosaic2, !mosaic2, !mosaic2, !mosaic2 db !mosaic2, !mosaic2, !mosaic2 db $F0 db !mosaic2, !mosaic2, !mosaic2, !mosaic2 db !mosaic2, !mosaic2, !mosaic2 db $00 Chan4Table2: db $F0 db !mosaic3, !mosaic3, !mosaic3, !mosaic3 db !mosaic3, !mosaic3, !mosaic3 db $F0 db !mosaic3, !mosaic3, !mosaic3, !mosaic3 db !mosaic3, !mosaic3, !mosaic3 db $00 Chan4Table3: db $F0 db !mosaic4, !mosaic4, !mosaic4, !mosaic4 db !mosaic4, !mosaic4, !mosaic4 db $F0 db !mosaic4, !mosaic4, !mosaic4, !mosaic4 db !mosaic4, !mosaic4, !mosaic4 db $00