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Patches and other changes in the ROM

I'll log all the patches and other changes (hex edits, tweaker edits, etc.) here.

This is also where you post if you want to insert something.

Patches inserted:

-SA-1
-Classic Piranha Plant Fix
-Sprites on Platforms
-Layer 3 subscreen fix
-Thwomp sprite fix
-Custom Bounce Blocks

Hex edits:

$019C5E - Changed Boo tilemap (A8 -> 8C)
$019C5F - Idem (8E -> 8C)

Uber ASM

3 - Change "used" question blocks tile to 62F
27 - Change "used" question blocks tile to 62F
28 - Change "used" question blocks tile to 62F
29 - Change "used" question blocks tile to 62F
2B - Change "used" question blocks tile to 62F
10C - Megaman Style Scrolling

Blocks:

222 - Solid to Mario

4D9 - ON Laser
4DA - OFF Laser
4DB - ON Lava (water when OFF)
4DC - OFF Lava (water when ON)

60F - SMB3 Brick
61F - SMB3 coin (Turns into a brick on POW)

Sprites:

00 - Non Portable Springboard
01 - Boomerang Bro
02 - Boomerang
03 - Fire Bro
04 - Fireball
05 - Ice Bro
06 - Iceball
07 - Shell Bro
08 - Hammer Bro
09 - Bomb Bro
0A - ON Thwomp
0B - OFF Thwomp
0C - NSMB Boo door
0D - Spiral Gabyoall
0E - Classic Goomba
0F - Venus Fire Trap
10 - Venus Fire Trap (spit two)
11 - Pile Driver Micro Goomba
12 - Fire Snake
13 - Blooper
14 - SMB3 Dry Bones
15 - Roto Disc
16 - Hotfoot
17 - Boom Boom

C0 - Normal Shooter

Music

29 - Megaman 2: QuickMan Stage
2A - SMB3: Overworld 1
2B - SMB3: verworld 2
2C - SMB3: Underwater
2D - SMB3: Fortress
2E - SMB3: Boss Battle.txt
2F - SMB3: Fortress Clear

Also, GFX00 was modified to replace the drowning cheep-cheep with the piranha stem.
Added sprites on platforms patch and solid to Mario blocks.