Language…
20 users online:  BeeKaay, ben15420, ForthRightMC, Fullcannon, Gorry, Green, Heitor Porfirio, JezJitzu, JPhanto, mathew, Metal-Yoshi94, NewPointless, OrangeBronzeDaisy, playagmes169, Ray Hamilton, ShoopDaWhoop, Skystarmania, Super Nikuworld, vktr,  yoshi3706 - Guests: 262 - Bots: 448
Users: 64,795 (2,370 active)
Latest user: mathew

[105+106+10E] Area 51 (Update)


Here is my entry: Area 51
Edit: Update (Fix the screen exit)
Download it at Rules and Submissions thread
Video




-------------
My hacks:
Bowser's Castle (finished)
Bowser's Castle 2 (finished)
Super Mario World - Mushroom Revolution (Work in progress)
Layout by Koopster
I don't think it's a good idea to lead the player to level 0 if he don't read the message.

The level currently looks pretty generic, i.e. similar to the original SMW levels. If you plan to make something weirder, "wtf" and all, I suggest you start mixing the sprite graphics and usage of other graphics elements create a new atmosphere that remembers the area 51 (or well, at least what we think it is!!!) -- and don't forget to try bringing some fun sprite combination so your level can have some role, an unique idea that might makes it score well. Good luck!
GitHub - Twitter - YouTube - SnesLab Discord

No one reply this anymore?
-------------
My hacks:
Bowser's Castle (finished)
Bowser's Castle 2 (finished)
Super Mario World - Mushroom Revolution (Work in progress)
Layout by Koopster
You should check the stickied "Fan Judge" threads (as well as snoruntpyro's unstickied thread). You have gotten about 6-7 reviews on this level so far with tons of feedback on how to improve it.