Originally posted by TheQuackSavior
It's very basic, but it seems like a nice normal level with rex setups, little problem with the hills tho :
I like the underground portion, I think the ground could use a more vibrant green though.
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I've been working on this for a bit :
- The Cheese blocks work like this :
* You can always break them with a spinjump
* You can shatter them from below
* Some sprites will shatter them (actually, all sprites will shatter them unless specified in a whitelist)
- Those fast bullets interact with objects and destroy the cheese blocks, if they hit anything else, they despawn (It looks weird otherwise as they "skip" one tile upwards, and it helps with potential sprite limits)
- The Bowling ball will destroy 3 vertical rows of cheese blocks (it has a custom clipping value for objects, at least when it falls for now.)
Also yes this is probably World 2