So suddenly you have the ability to change the way a sprite works, for everyone. Not just an asm tweak. I mean the sprite works completely differently in the engine of smw. How cool!
Which one would you choose? I would either go with: 1. when you land on a disco shell, it's less random and more like jumping on a regular enemy or 2. flying hammer bros are smart (like chucks) and toss hammers at you, instead of randomly. Yes I dislike randomness lol.
Which would you change? Or are you a traditionalist and think they are all perfectly fine
e: oh and if it's not clear, I'm referring to changing the way a sprite in the original smw behaves, in a slight way. So don't say "turn goombas into spaceship aliens" haha.
Which one would you choose? I would either go with: 1. when you land on a disco shell, it's less random and more like jumping on a regular enemy or 2. flying hammer bros are smart (like chucks) and toss hammers at you, instead of randomly. Yes I dislike randomness lol.
Which would you change? Or are you a traditionalist and think they are all perfectly fine
e: oh and if it's not clear, I'm referring to changing the way a sprite in the original smw behaves, in a slight way. So don't say "turn goombas into spaceship aliens" haha.