I literally had nothing planned for this. I just saw the big countdown on C3 and thought: "Yeah, that's a thing, guess I'll submit something".
Well here's what I got, something I just finished for my own hack - The Ultimate Screen Teleporter! Combined with MarioFanGamer's patch this allows exiting via falling, touching the screen sides or jumping off the top of the screen. imamelia happened to make one for side exits, but I literally had no idea it existed, and this more is more featured anyway, and doesn't rely on using $1B96 everywhere you need it.
Some gifs of it in action:
Provided you mark the level in the patch's table to enable it, this will automatically detect if there is a screen exit on the screen, and for side exits if its screen 0 or the last one in your level it'll allow you to walk off like in Yoshi's Island and warp to another level. It also works for vertical levels, but its slightly different. Falling is just the same as it was in MFG's original patch. No more need for teleport blocks at the edge of the screen. More details in the readme. Let me know if there's any issues or bugs to fix and I'll submit this to the patches section later.
Edit: Updated the patch, makes certain options easier to enable, added warping from the top of the screen so you can now use screen exits from any direction.
Well here's what I got, something I just finished for my own hack - The Ultimate Screen Teleporter! Combined with MarioFanGamer's patch this allows exiting via falling, touching the screen sides or jumping off the top of the screen. imamelia happened to make one for side exits, but I literally had no idea it existed, and this more is more featured anyway, and doesn't rely on using $1B96 everywhere you need it.
Some gifs of it in action:
Provided you mark the level in the patch's table to enable it, this will automatically detect if there is a screen exit on the screen, and for side exits if its screen 0 or the last one in your level it'll allow you to walk off like in Yoshi's Island and warp to another level. It also works for vertical levels, but its slightly different. Falling is just the same as it was in MFG's original patch. No more need for teleport blocks at the edge of the screen. More details in the readme. Let me know if there's any issues or bugs to fix and I'll submit this to the patches section later.
Edit: Updated the patch, makes certain options easier to enable, added warping from the top of the screen so you can now use screen exits from any direction.