Originally posted by NathanWarford
At first I tried inserting the powerups separately because all I really wanted were the Ice Flower and Shell Suit. But I couldn't understand from the readme what it was that I had to do, so I used the full patch.
well maybe i can guide you to insert just that power ups separately
i use this video: https://www.youtube.com/watch?v=kTA099G_628&feature=youtu.be
to guide me then i compare the power up pack files to see how the codes was put for each power.
sadly i really like to put , racoon, tanooki, shell, ice flower, hammer suit and bommerang power ups together but the two first ruin the cape flying.
send a pM If you want my help
guys i found the problem with the cape, im just add one code in the powerup02.asm in powerups_files/powerup_main_code folder
im just add this:
LDA #$90
STA !flight_timer
that file dint have that code.
i compare racoon and cape files and i note that code only was in raccon power up file (powerups_files/powerup_main_code folderpowerup08.asm)
im just copy and paste the code in cape file or powerup02.asm
maybe that just was trial and error test but it works.
just one more fail but is just grafics problem, when you have racoon power and then you got a fire o ice flower the grafix while marios is in transform on ice or fire flower it shows another mario´s head aside mario´s feets.
it seen to be tail grafics. That problemas shows in the overworld too