I think someone told me that it is possible to port over a NES game to make it run on the SNES and I was interested in this process.
For example, I believe that SMW and Zelda 3 started their lives out as NES games, but as the SNES drew near Nintendo ported them over to the SNES platform.
While I'm not an expert on the processor of the NES vs the SNES. From what I understand, the two share many similarities. Doesn't the SNES have a NES 8-bit mode on it somewhere?
Another example is Super Mario All-Stars. Here we get to play the 4 Mario NES games on the SNES. My question is... how did Nintendo do this? Did they have to code Super Mario Bros 3 from scratch to make it run on the SNES or did they do kind of like a port?
I remember playing some game on my SD2SNES which said something like "NES hack" or something like that. When I played the game, it was like an NES game, but only running on the SNES. As if someone converted an NES game to make it compatible with the SNES.
Anyways if anyone knows any info on this, let me know.
Thanks
For example, I believe that SMW and Zelda 3 started their lives out as NES games, but as the SNES drew near Nintendo ported them over to the SNES platform.
While I'm not an expert on the processor of the NES vs the SNES. From what I understand, the two share many similarities. Doesn't the SNES have a NES 8-bit mode on it somewhere?
Another example is Super Mario All-Stars. Here we get to play the 4 Mario NES games on the SNES. My question is... how did Nintendo do this? Did they have to code Super Mario Bros 3 from scratch to make it run on the SNES or did they do kind of like a port?
I remember playing some game on my SD2SNES which said something like "NES hack" or something like that. When I played the game, it was like an NES game, but only running on the SNES. As if someone converted an NES game to make it compatible with the SNES.
Anyways if anyone knows any info on this, let me know.
Thanks