For some reason, It doesn't play correct music when there's no sprite on screen and automatically clear the level...
Is there way to change level ender.asm clear theme that is not underwater theme?
I just had the same problem recently. Look inside the level ender .cfg file, that's where the music that plays is defined. (More specifically, the 0C value.)
I believe that's actually the .asm file, not the .cfg one.
100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A
VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A
VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.
You can open the CFG editor, open the cfg file, then look at "Extra property bytes" -> "Byte 2".
It should be 0C.
Change it to the music you want.
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
It should be 0C.
Change it to the music you want.
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1