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corrupted level?


Help?
Your images don't seem to be embedding. Rehosting them or simply linking them instead may fix that.

Anyway, we can't figure out what's wrong just based on these two pictures, we need more info. What all tools/patches have you used on this ROM?
@Noivern I have pixi and addmusick. I think it's because "the graphics file is too large", but the rom is 4mb, so space shouldn't be a problem.
Originally posted by palaceswitcher0
@Noivern I have pixi and addmusick. I think it's because "the graphics file is too large", but the rom is 4mb, so space shouldn't be a problem.

Without seeing anythimg, if LM is telling you the gfx file is too large it's because you are using a gfx file of the wrong size. Layer 3 gfx should be 2 bpp, while normal gfx should be 4 bpp. Check if that's the case.
@Darolac its for sp2 and yes, it is 4bpp.
Also, the file size for 4bpp graphics usually are 4KiB and 2bpp graphics 2KiB. That's why the message appears: The graphics are larger than 4/2KiB.
Its like 24KB. How do I compress it?
Originally posted by palaceswitcher0
Its like 24KB. How do I compress it?

How did you get a bin file that large? Just open your gfx file and a 4 bpp gfx file and copy paste the tiles you need from one file to another with YY-CHR or Graphics Editor. Make sure as MFG said that the file you are copying into has 4 KiB