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DAE/FBX Import issue (SM64 Rom manager)

Hey everyone,

I'm currently having an issue importing dae/fbx level models.

When previewing, all objects are stuck into each other in the center and layed down facing the wrong direction.

Importing obj works fine but dae/fbx are the only way to get vertex colors since SM64Paint doesn't support custom level imported using the rom manager.

Here's a picture of how it's supposed to look:



and here's how it renders in the rom manager:



Thanks for helping out #w{:>}
what you need to do is to merge all the object stuff together so it becomes 1 object.
LOL
Thank you very much it works like a charm now #w{=)}