Hey everyone,
I'm currently having an issue importing dae/fbx level models.
When previewing, all objects are stuck into each other in the center and layed down facing the wrong direction.
Importing obj works fine but dae/fbx are the only way to get vertex colors since SM64Paint doesn't support custom level imported using the rom manager.
Here's a picture of how it's supposed to look:
and here's how it renders in the rom manager:
Thanks for helping out
I'm currently having an issue importing dae/fbx level models.
When previewing, all objects are stuck into each other in the center and layed down facing the wrong direction.
Importing obj works fine but dae/fbx are the only way to get vertex colors since SM64Paint doesn't support custom level imported using the rom manager.
Here's a picture of how it's supposed to look:
and here's how it renders in the rom manager:
Thanks for helping out