So I bet a ton of people know Snes9x 1.6 was released a while ago and with it they added a "Hacks" menu item that allows you to change emulator stuff but most importantly let's you enable the Separate Echo Buffer which is what causes the music from older hacks to not crash the games.
Out of just pure curiosity is this going to change anything about the music breaking in accurate emulators rule seeing as technically an accurate emulator is allowing you to bypass this?
Out of just pure curiosity is this going to change anything about the music breaking in accurate emulators rule seeing as technically an accurate emulator is allowing you to bypass this?