@Magmatic That's a slightly more advanced bit of playing with LM. Which I don't remember all the ins and outs of. But to get you started: In LM, click in the first drop box your gonna want to scroll down to 1E or 1F. If you have the box active but not open you can watch the desctiption below the box as you cycle down to see what each setting does. Your looking for the translucent levels in this case. Then in you're going to want to enable Layer 3, Tileset Specific in this case, it will tell you what the current tileset has for graphics. Then you enable Force above layers (first box), check CGADSUB for transparency. Depending on what you're doing with your graphics you may or may not need to Bypass for Layer 3, and you may or may not twiddle the Tileset which changes your Tileset Specific Layer 3 you'll change it in one of these: . Note that there's certain things that'll have conflicts when you play with level settings (the first thing you changed). A particularly well known example is that standard text boxes conflict with Tides (and I believe a foreground Layer 3 in general?) there is info hiding around in the forum threads somewhere on these things though if you dig through them.
Lunar Magic 3.10 was released and i need to learn how to use the SMB3 warp pipe effect.
I mean, the playing the level that would teleport in a specific location of the overworld.
Is there a tutorial about this?