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Segmented Sprite Problems

Hi. I'm having some issues with segmented sprites, two of which are the Chain Chomp and the Fire Snake witch i will put links to at the bottom of this thread.

Here is the problem:

As you can see, these two sprites don't work well together. Is there some way to fix this or a patch i can use?

Chain Chomp:https://www.smwcentral.net/?p=section&a=details&id=6675

Fire Snake:https://www.smwcentral.net/?p=section&a=details&id=22839
At first glance it looks as if these sprites try to use the same RAM. The first step would then be to change the RAM definition for one of these sprites and see what happens.

The define is called !Freerampos for the chain chomp. Try changing this value to another range of free ram and see what happens.

Note that segmented sprites tend to require a large vector, so choose a large free ram area (~500 bytes).
Thanks for your help! To fix it i deleted the first !Freerampos adress and replased the adress with $7F9C7B