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Overworld Mario sprite customization help

Hey! I'm kinda new to SMW hacking, so there might be a really obvious solution, but I tried to find one and couldn't see anything about this "issue". basically, there are two idle forward facing sprites for when Mario is in the overworld, and they swap in-between each other at specific intervals to form a good looking animation. Every other time the second frame of the animation appears, it is flipped sideways. In the original game, this was done to make it appear like Mario had three frames of animation, while he only really had two, thus saving some precious cartridge space. However, with my overworld sprites, it ends up making it look fairly sloppy. Is there any way to turn this off, like for example a patch? Thanks in advance!
You could mess with this patch and see what you can do
Originally posted by Ninja Boy
You could mess with this patch and see what you can do
Wow, okay, that was easy. All I had to do was edit like four characters of text in that patch and everything went well. When I originally posted this I literally JUST downloaded Lunar Magic and started messing around a bit, so i had no idea what i was talking about hahah. I've spent the last few months learning ASM (even though i'm still garbage at it) so now i'm able to fix stuff like this. Thanks for your help, Ninja Boy