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Fake crash?

How can I make it so there's a fake crash? For example: you touch a block or something then you go back to the title screen and when you go back to the overworld its a different level?


It'll require some ASM to do it, but it's possible. To load the titlescreen you can mess with the game mode at $0100, resetting it back to 00. You can then set some free RAM address at the same time to use as a flag that the reset has been triggered, which you can then use to change the level Mario enters on the overworld via either some overworld UberASM to mess with the level numbers at $7ED000, or doing an actual hijack on the level load routine to swap based on the flag.

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