My thoughts on the
Sinnoh remakes aren't exactly positive. First of all, I don't think any of these games need remakes unless they actually go out of their way to fix the flaws the original games had, and also add new content. The reason people love FRLG and HGSS is because they actually update the source material, give it a bunch of new content and straight up make them feel like new games that could rival the current ones (and actually do honestly).
But if you
don't do anything other than giving it 3D visuals and maybe a few new additions, I'd say that's pointless. Sadly, I'm sure that's the approach they're gonna take. Tiny Dawn looks fucking cute, but I don't care about this game overall, I'd hope I'm wrong about all that, but I doubt it. Which is a shame because Sinnoh is a
very flawed region when it comes to games. It only became good in Platinum, but just like Emerald, they're probably gonna ditch most if not all new features in these remakes.
New Pokémon Snap looks nice, but I never played the original, so I haven't got much to say about this. It looks interesting, but I have no idea if I'd enjoy it.
Now
Pokémon Legends is an interesting one! I wished for a Pokémon game that did something new for a long while, and finally this looks like it could be just that. I hope it isn't just "open world" and nothing else, that would be extremely disappointing.
I want a game that puts less focus on the story, or at least doesn't break your pace with story and tons of cutscenes and an annoying introduction (all main Pokémon games take forever to actually let you get started properly, it's the thing that singlehandedly
kills the replayability, of course the lack of more save files in-game and no new game+ also don't help).
I want a Pokémon game that breaks from tradition, unfortunately, the starters are still the same conventional types (I'd love different starter types). But it's ok, there's still chance for more stuff to surprise me. There's not really much gameplay shown, so it's hard to even say much about it, but I just hope at the very least the game let's you explore on your own, and has legit incentive to do so. I really want the game to actually be dictated by player agency, instead of just pretending with a bland open world theme going on just to give the illusion of that.
To explain it better, I'd love to be able to get Pokémon in areas that usually are left to late-game, with fire, ice, poison, steel, dragon types, etc. The game would be smart if it did level and evolution scaling, based on some kind of player progression. Like say, you go to the icy area right off the bat, and you will find more baby and lower level ice types there, and later on, based on whatever gauges your progression in this game (don't know if they're badges, but whatever it maybe be, base the levels of surrounding Pokémon on such parameters), you will find higher leveled and evolved Pokémon in areas where more traditional beginning Pokémon would be (bug, grass, flying, etc). That would be so nice and also make the game so much more replayable.
Another thing I'd love is if the game gives you freedom to "live your own life". In all Pokémon games, they show that a lot of people don't live as trainers, they can be rangers, breeders, collectors, contest goers (dunno the proper term lol), or just regular people who own Pokémon, but live their own lives and don't simply live to get badges and battle solely. It would be really nice to be able to do these other things without needing badges and battles as your main goal. Sure, that would be a bit harder to implement, but I'm sure it could be done.
Well, I'm not putting my hopes on any of these actually happening yet, since there's almost nothing of the game shown, but I'd be really happy if something like it happened. I just want to love Pokémon again, man, simple as that. It doesn't have to be necessarily what I've mentioned, but it needs to be actual mechanics (and not gimmicks that they'll throw out in the next game).
Хуй войне!
桐生会FOREVER #ThankYouCoco / Rest in peace, Near, thank you for everything