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(VWF) Message and THEN Return to Overworld Uberasm

New day new problem lol

Can somebody help me out with a message thing....:

I (tried) to make an uberasm that checks if x-amount of overall yoshi coins (for the overall counter I used the 3 digit dragon coin counter which gives me the total amount ram adress) were collected to trigger a (vwf) message and teleport to overworld...everything (seems) to work fine except that the code teleports the player to ow before or during the message is being loaded and not finished, so sometimes it nearly starts to load the message, sometimes it reads after going back to a level, messing up everything (I put a freeram check that is not cleared on lvl load or ow load to prevent popping up again)...so why is this happening? how can I fix that? ..my guess is that uberasm code is running also during message pop up (and pause?)?? How could I prevent that, in the sense how to teleport the player to ow after the (vwf) message is finished?
If I do the same with a block it works kinda, but I need an uberasm (I think)...also, I am a very very asm noob..

thank you!