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HDMA gradient showing on black "loading" screen

I'm using Effect Tool's BG gradient, and I'm having this issue where the gradient is showing up, when an area is loading. And I have absolutely no idea what to do. Removing the gradient is an option, but I want to have a fancy sky.
Take a look:

Have you tried using this UberASM code?



I'm sometimes amazed by my own blindness... Thank you!
After investigating with my fancy tool (RAM watch), it appears that after the mosaic and fadeout, the game mode ($0100) is set to 10 (fade to back), in which the screen's brightness is restored to maximum (which is generally fine, since only black is normally displayed), which would explain why the gradient comes back in its full glory there. Looks like UberASM's level code is still running during that mode.
A simple solution would be to put main: under a game mode check:

Code
main:
	LDA $0100|!addr
	CMP #$10
	BNE HDMA
	RTL
HDMA:

e: smh telinc where's the ninja protection in quick reply...
Yeah, that code is a much better solution than editing all of your HDMA gradients with that #smw{:peace:}
It's easily the best thing I've done
So why the empty numb?
Also thanks!
Wow people are more active this time of day (or night)... I should stay up late a lot more often.. Yes! Great idea!