Edit: My pictures are way to big sorry for that I hope this is okay if not please write me and I will delete it
Hey, I wanted to make the overworld more visible by deleting the layer 3 submap tiles on the left and on the right side of the screen. My problem is, that when I do that, there is a visible one-pixel edge of something on the left (Yoshis Island Submap):
I tried then to add the "one-pixel frame" which is also used in vanilla as a border of the overworld screen so that this one-pixel edge is not visible anymore, but then there is still a problem with the animation when going into a level:
Because that animation "sucks" the edges of the screen into the middle of the screen a little bit, the ugly edge will get visible for that short time again when the animation plays.
So, what is causing that ugly edge and is there a way to fix this?
Regards
Hey, I wanted to make the overworld more visible by deleting the layer 3 submap tiles on the left and on the right side of the screen. My problem is, that when I do that, there is a visible one-pixel edge of something on the left (Yoshis Island Submap):
I tried then to add the "one-pixel frame" which is also used in vanilla as a border of the overworld screen so that this one-pixel edge is not visible anymore, but then there is still a problem with the animation when going into a level:
Because that animation "sucks" the edges of the screen into the middle of the screen a little bit, the ugly edge will get visible for that short time again when the animation plays.
So, what is causing that ugly edge and is there a way to fix this?
Regards