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Game crashes, when a level gets beaten.

Hello everyone,
I am currently working on a new SMW-Romhack and maybe srewed up a little bit#tb{:>}. When I finish a level via Goal Tape or Orb, the Game crashes.
I didn't realize the problem for a while, because I only changed the Backgrounds and tested mechanics but I never actually finished the Levels.
After looking through the different BackUps I found out that it started crashing, after I applied the DKC status bar.
When I applied this patch, I sadly forgot that I had applied the TimerDisablerv1.2-patch too. Since both patches disable the timer, could it be that those 2 are in conflict?
The Game always crashes at the exact moment, when the in-game-time should be counted down and you get score points (which in this case should be disabled).
Do any of you have an idea on how to fix this Problem?
I would be very very happy for any kind of anwser, my friend#tb{''}.

...Oh and sorry, if my English is bad or unclear, its not my main language.
Yeah, the DKCR status bar disables the timer by default, so you may have to choose between that and the timer disabler patch to avoid conflicts.

Try restoring to a state prior to the latter if you plan to add the former and then reinsert the patches that were there afterwards.
Windowless ride, feeling alive
Are you alive or just breathing?
Alright, thank you very much for the quick response!
I found the Version without either patch and it doesn't crash, so I will continue to work there and only add the DKC status bar. I lost some process but thats totally fine.
Thank you for the answer and have a nice day#tb{:]}.