File Name: | Super Mario World 2: Yoshi's Island - Stage 6-3 |
Submitted: | by Natsuz2 |
Authors: | Natsuz2 |
Type: | Ripped |
Purpose: | Background |
Slots Used: | BG1, BG2 |
Palette Row(s) Used: | 2, 4 |
Description: | a beautiful background very bright and with a sunset theme, it belongs to Yoshi islando from the third level of the sixth world |
Tags: | clouds, forest, mountains, sunset |
Screenshots: |
General rip quality:
1) The gradient is poorly done and inconsistent. Original game uses HDMA to create the gradient so usually in these cases it's just handled as plain transparency (so actual HDMA codes can be compatible with it), as properly recreating a gradient with tiles is wasteful for palettes
2) Speaking of transparency, back area color is used on tiles that are supposedly solid (bottom part of the forest). Said color is used as black, which is totally inaccurate to the original background.
3) Map16 tiles are duped for apparently no reason
Palette usage:
Palette rows 2 and 4 aren't encouraged to use for backgrounds, I suggest looking at our Palette Preferences diagram on submission pages to check with ones are better to go.
Also, colors 2B and 2C are duped.
Sample level and palette file:
Sample level has a lot of overwritten colors on palette rows 0 and 1 which aren't used in the submissions. Likewise, back area color (which is assumingly used in the rip, even if it has a wrong color) isn't masked on the .palmask file
Submission form:
Map16 image has garbage tiles.