Language…
22 users online: Alex No,  AmperSam, autisticsceptile1993,  BeeKaay, deadworld2009,  DeppySlide, edgar, Green, JezJitzu,  MarioFanGamer, Metal-Yoshi94, MistaX88, MorrieTheMagpie, Nayfal,  NopeContest, Pink Gold Peach, Rykon-V73, SolveForX,  Telinc1, timeisart, Tulip Time Scholarship Games, wye - Guests: 292 - Bots: 432
Users: 64,795 (2,370 active)
Latest user: mathew

Super Mario World - The Great Adventure (Project Completed)

Standard

How much you like the story of the game?

1.7% (1 vote)
0.0% (0 votes)
0.0% (0 votes)
Be patient, AyGaAlPa is still working on whether worlds alt 2 & 3 were released or not.
Who is your favourite player?

"Cristo Ronaldo, Suey!" - iShowSpeed
It may be possible to cram this into one rom, as Yoshifanatic made a patch which allows you to have FFF levels.
Check out my DKC rips!

Originally posted by Soul
It may be possible to cram this into one rom, as Yoshifanatic made a patch which allows you to have FFF levels.

Wait That is Possible Wow i mean Thats realy a lot of Levels im Always New Suprised how far The Progress in Smw Hacking goes :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


I am pretty sure the box art claiming that 900 levels are to be made would mean the largest hack in SMW hacking history; this is in terms of level/exit count. Not to be outdone, this particular work in progress hopefully has top-notch quality levels, but remember that QUALITY comes before QUANTITY.
Originally posted by JetWing34
I am pretty sure the box art claiming that 900 levels are to be made would mean the largest hack in SMW hacking history; this is in terms of level/exit count. Not to be outdone, this particular work in progress hopefully has top-notch quality levels, but remember that QUALITY comes before QUANTITY.

I Beta Test it it and I can Tel it has some realy Nice Levels some worlds have a Nice gimmick to :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Cave Entrances Intros available in some worlds, and... finally...!!! #smrpg{:D} World A2 is available to download!!! #smrpg{y}

Merry Christmas and happy new year 2023 for all!!!!!!
Originally posted by AyGaAlPa
Cave Entrances Intros available in some worlds, and... finally...!!! #smrpg{:D} World A2 is available to download!!! #smrpg{y}

Merry Christmas and happy new year 2023 for all!!!!!!

Happy New Year And Congratulations on Finishing 2A from what i Understand it was a Real Beast Together with 3A in making your Difficoultys :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Originally posted by JetWing34
I am pretty sure the box art claiming that 900 levels are to be made would mean the largest hack in SMW hacking history; this is in terms of level/exit count. Not to be outdone, this particular work in progress hopefully has top-notch quality levels, but remember that QUALITY comes before QUANTITY.


Thanks for your tip! #smrpg{y}

World A3, which will be the last world to be made of this huge project, may be will have 70 levels.
And, in fact, I must clarify that in this count there are not only the main and secret exits, but also mushroom houses and switch palaces, with a total of 16 levels that only count the ones I named.

All worlds was created the same way.
As far, as I count, the whole adventure has about 1190 exits total (17*70).
Originally posted by Alucard648
As far, as I count, the whole adventure has about 1190 exits total (17*70).


The A5 & A7 worlds are made differently, so they don't have 70 exits. Also, not all worlds reach 70 exits, some exceed it and others not, but, there is something that I would reconsider from a marketing point of view...

Although, from a tecnical or mechanic point of view, most worlds have an average of 70 starts, I happen to include star/life/item mushroom there, the reason is simple, so that the game counts these bonus levels as part of 100%.

But, I insist, I couldn't literally call them "exits", because they really aren't...

Under this premise, each world (except A5 and A7) has 12 mushroom houses present in the mapping. If you were to do a real count of the existing exits in the entire game, in my opinion, you would have to count only levels (sky, underground, water, normal, switch palaces, castle, sewers, ghost houses or special levels like ships or thematic levels), not including secret exits, real palaces, yoshi houses, color nest levels, save mushrooms or mushroom houses.

It is the most realistic way to do a realistic level counting in the game.

Conclusion: 1190 levels would be Impossible, I really would lie if I say that #smrpg{cool}
Changelog (12/31/22) :

-Fixed Mid-Boss World 3 (Friguy)


The "World 3 - Iced Land" file isn't updated so far.
Originally posted by rafaelfutbal
Changelog (12/31/22) :

-Fixed Mid-Boss World 3 (Friguy)


The "World 3 - Iced Land" file isn't updated so far.


World 3 updated again! #smrpg{y}
Available new updates (check the changelog) #wario{:peace:}
Originally posted by AyGaAlPa
Available new updates (check the changelog) #wario{:peace:}

This is one of the first time i comment on a forum post but i would like to see if could be possible you merge all the hacks on one bigger one, taking in consideration what one guy said about being possible to have FFF levels on one single ROM.
Originally posted by Marcos_RvZ

This is one of the first time i comment on a forum post but i would like to see if could be possible you merge all the hacks on one bigger one, taking in consideration what one guy said about being possible to have FFF levels on one single ROM.

Not possible - overworlds can hold max 96 levels and there are max 256 levels in ROM
Originally posted by Alucard648
Originally posted by Marcos_RvZ

This is one of the first time i comment on a forum post but i would like to see if could be possible you merge all the hacks on one bigger one, taking in consideration what one guy said about being possible to have FFF levels on one single ROM.

Not possible - overworlds can hold max 96 levels and there are max 256 levels in ROM


I remember one of the collaborative hacks (VLDC) to have more than 96 levels on huge overworld, i have even seen a guy on youtube testing a level with more than 2 exits.
Originally posted by Marcos_RvZ
Originally posted by Alucard648
Originally posted by Marcos_RvZ

This is one of the first time i comment on a forum post but i would like to see if could be possible you merge all the hacks on one bigger one, taking in consideration what one guy said about being possible to have FFF levels on one single ROM.

Not possible - overworlds can hold max 96 levels and there are max 256 levels in ROM


I remember one of the collaborative hacks (VLDC) to have more than 96 levels on huge overworld, i have even seen a guy on youtube testing a level with more than 2 exits.

Yeah Makes sense Thats Becouse He Wrothed that there is a Max of 256 Levels and Yeah i Saw Curently a Max of i Think 4 Exits is Possible for an Hack :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


The New World Preview Looks Tasty and Great a Giant Tap tap is a Suprise as Boss but I like The Idea as it can Have a Nice Challange and Despite that Its Listed that Larry will be the Boss i Think we all Know The True Boss of This world will be The Karies on The End Specialy Hungry Yoshi Should be carefully :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Standard