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Super Mario World 2: Yoshi's Island - Honey Tileset by OrangeBronzeDaisy, Rykon-V73

File Name: Super Mario World 2: Yoshi's Island - Honey Tileset
Submitted: by Rykon-V73
Authors: OrangeBronzeDaisy, Rykon-V73
Type: Original
Purpose: Background, Foreground, Layer 3
Slots Used: BG1, BG2, BG3, FG2, FG3, LG4, AN2
Palette Row(s) Used: 0, 2, 3, 4, 5, 6
Description: This tileset was released at Winter C3 2023. After finishing both layers 2 and 3, I thought I would end here. Way later, I decided to continue the tileset to the very end. OrangeBronzeDaisy did give me some good ideas. Also, it's a first seeing a honey tileset done in full glory. There's a .txt file menioning the ExGFX order.

Do give credit, if used.
Tags: abstract, food
Screenshots:


I was very close of accepting this, but there is an elephant in the room which must be addressed first: graphic clash between this original tileset and YI assets.

The tileset is quite beautiful and it is well done, so the rejection reason is not due its quality.

It just does not go well with YI global objects. The main foreground objects seems to have a more heavy inspiration in Donkey Kong Country 2, in terms of art direction.

It is due to this art style that you should remove the YI global objects and clean the palette they use to be free, so the user can combine these graphics with other stuff more easily.

Once you fix this issue, it is a very easy approval. A suggestion I can give to you is to rename this tileset "Beehive".

Looking forward for the resubmission!