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A Revolution in ExGFX- BG4+BG5, BG6+BG7, 8BPP BGs

I'll say it once more. Fabulous thing, edit. Althogh I'm gonna wait for Roy's latest ExGFX Layer 3 that will be compatible with your 3 ExGFX techniqwes.
Unbelievable. You'll be the C3 winner.
Now I need to change my old avatar. Or not.
I don't get it. Everyone was saying vram was too limited, and now free vram is coming out the wazoo everywhere. :P
Your layout has been removed.
forgot to respond to this earlier:

Originally posted by Ripperon-X
@edit: Weird: The code you posted there to replace the code above in the first thread didn't work for me, but Layer3 ExGFX v2.1 did the job well. Weird.

If you don't apply those modifications (and set slots 3 and 4 to 007F), the first method (BG4+BG5) will glitch up due to the layer 3 GFX being uploaded over the layer 1 tilemap. Try clicking the quote link on the post to get the code, if copy+pasting from the code boxes doesn't exactly work correctly (I know it won't work for me)


Also, here's a screenshot of a BG that I always thought would be a nice addition to my ice world, but couldn't actually rip it until now

Uses 698 tiles (and 430 map16 tiles) and it's not extremely realistic


...on side note, I almost forgot I had this (I made it with the unreleased LM1.6x version of the REMAP.asm patch)

utterly pointless, but meh :P
FFFFF lol

edit: Oh, I just now downloaded it.
I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG
Originally posted by KilloZapit
I don't get it. Everyone was saying vram was too limited, and now free vram is coming out the wazoo everywhere. :P


Well, if it's coming out the wazoo everywhere, I wish it would come out a different hole. I don't usually use really complex foregrounds and backgrounds, but I sure wish it were possible to expand the available space for sprite graphics. (Only one T bit...blah.) I wonder if I could figure out how dsx.asm works, invent a new version that uses SP1 or SP2, and make fully dynamic versions of all the sprites in those areas?...

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I'm working on a hack! Check it out here. Progress: 64/95 levels.
Yeah Imamelia, I remember someone saying it'd be useless to have more than 2 sprite tile pages because you can only draw enough to roughly fit the whole screen, but I was thinking of ingame graphic changing.
I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG