Name: [xkas] Extended No Sprite Tile Limits
Author & Submitted by: imamelia
Description: This is a No Sprite Tile Limits patch for non-normal sprites (extended sprites, cluster sprites, smoke images, bounce sprites, etc.), most of which use OAM addresses $02xx instead of $03xx. It makes said sprites use the first free slot instead of having hardcoded slots.
Reason of removal:
It seems as though cluster sprites are not very fond of this patch - just the kind of sprites this patch should have a positive effect on.
These should be reappearing ghosts...
...and this should be a Boo ring...
...and that there should be a ghost ceiling...
...but each time I see only one ghost where there should be 10 (Boo ring) or 20 (reappearing ghosts/ghost ceiling). I get this bug after applying this patch.
Please fix this.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Author & Submitted by: imamelia
Description: This is a No Sprite Tile Limits patch for non-normal sprites (extended sprites, cluster sprites, smoke images, bounce sprites, etc.), most of which use OAM addresses $02xx instead of $03xx. It makes said sprites use the first free slot instead of having hardcoded slots.
Reason of removal:
It seems as though cluster sprites are not very fond of this patch - just the kind of sprites this patch should have a positive effect on.
These should be reappearing ghosts...
...and this should be a Boo ring...
...and that there should be a ghost ceiling...
...but each time I see only one ghost where there should be 10 (Boo ring) or 20 (reappearing ghosts/ghost ceiling). I get this bug after applying this patch.
Please fix this.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------