Language…
18 users online: Alex No, autisticsceptile1993, Dennsen86,  Eden_, Golden Yoshi, Hammerer, JezJitzu, MarkVD100, Metal-Yoshi94, MorrieTheMagpie, Nayfal, rafaelfutbal,  RussianMan, Rykon-V73, Sadistic Designer, SolveForX,  Telinc1, timeisart - Guests: 280 - Bots: 313
Users: 64,795 (2,369 active)
Latest user: mathew

Boris


Judging from the screenshots I can say that You did a great job at designing these levels.

However, one think irks me. And that is the palette in that red level.
I sincerely hope that you're going to tone down that bright bright red, because it just burns into your eyes.
The palette of that green level is better, but adding a little saturation and darkening the colors a bit would make it look better, in my opinion.
Lastly there is a lot of contrast in that dark blue water level. In my opinion it's a bit too dark if you look at the sprite colors.

But aside from that this all looks great, you did a good job making this.



I might put some sort of signature here once. I guess.
Cool, a hack with the same name as a boss in my YI hack #w{=P}

The levels look well-designed, but I agree with JeRRy, I don't like the palette combinations you've used in some places. The colours seem to be very bright. Perhaps you should make them a little less bright. Other than that, this hack seems unique and well-made.Free counters!