File Name: | Disco Block |
Submitted: | by XMASWieso |
Authors: | XMASWieso, swunsh_ |
Act As: | 25 or 130 |
Includes GFX: | Yes |
Description: | Koopas and shells touching this block turn into a Discoshell. This block also works if it is placed on layer 2.
ASM made by Nowieso, Graphics and Animation made by swunsh_ .
Credit is optional, just don't claim it as your own. |
Screenshots: | |
Tested with: GPS 1.4.1, LM 3.10, ZMZ 1.08 and SA-1 1.32.
A nice block, sure, but I'll have to remove it because of two little reasons you can fix rather quickly:
1) Your block works with dead shells too (it turns them to disco shells as well). You may check if the sprite is in a valid state before changing it;
2) You may consider adding the paratroopas to the sprites which get changed to disco shells.
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