I am using Lx5's Custom Powerups plugin, which includes the custom Ice Flower powerup that allows you to throw iceballs. The iceballs that you throw are to bounce twice before disappearing into a cloud of smoke. The only problem is that the smoke tile, if offscreen by roughly 4 tiles
, will still wrap and appear on the current screen where it shouldn't. If it's past 4 tiles offscreen, it doesn't wrap, but otherwise consistently does. I tried applying the Smoke Sprite High Bytes v1.3
but it doesn't seem to fix the problem.
Any advice or ideas?