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Kirby Super Star - Map by Infinity

File Name: Kirby Super Star - Map
Submitted: by Infinity
Authors: Infinity
Insert Size: 0x0469 bytes
Type: Song
Sample Usage: None
Source: Port
Duration: 0:27
Featured: No
Description: Song that Dynablade Overworld from Kirby Super Star. Good a for all submap.
SPC

Having quite a few problems with this one.

Accuracy.

1. The flutes are tuned an octave higher than in the original. An easy fix would be to change the @0's tuning from $06 $00 to $03 $00.

2. The flutes are also missing a lot of pitch bends. It looks like the MIDI you picked replaced bends with short passing notes, so pay attention to where they sound in the original.

(These next points are a bit nitpicky, but they're for the sake of accuracy)

3. The mixing is inaccurate to the original. Namely, you're completely missing the subtle changes in volume in both the flutes and the bass. Also, the panning on the flutes is also wrong, though that's not really that important so feel free to check it only if you want to.

4. The echo has the wrong parameters. You have:
Code
$EF $1C $27 $27
$F1 $05 $13 $01

when the original has:
Code
$EF $1C $28 $28
$F1 $04 $32 $01
$F5 $0C $21 $2B $2B $13 $FE $F3 $F9

Also, only channels #2 and #4 have it enabled in the original. (You can check all of this by looking into the original song's SPC.)

5. I recommend you use a @0 with a very short release pitched at o5d for the "claves" and the same instrument but at o3a for the "conga". Also, I recommend using @10 instead of @25 for the sidekick (which is actually a snare in the original). You should base your percussion on the original track instead of on the MIDI percussion next time.

6. Finally, all the short notes in the flute and bass are cut way too short (very high staccato); the original song's notes can be heard for longer before they're silenced, so in your port this gives a very choppy feeling to the song. Given how your port has some weird note lengths in some cases, this could be difficult to fix without causing some desync, so if you plan on fixing it I'd recommend just finding a better MIDI.

Optimization.

in channel #0 you have the following:
Code
(1)[o3 KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24o5 CONGA e24o3
KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24o5 CONGA e24]3

this contains exactly the same data twice, so this could simply be changed to this:
Code
(1)[o3 KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24o5 CONGA e24]6

(don't forget to change all other (1)3 to (1)6.)
Also, you have this bit of mml:
Code
o3 KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24o5 CONGA e24o3
KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24 SIDEKICK e24
KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24
o5 CONGA e24o3 KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24o2 TOM c24 TOM c24 TOM <a24
(1)3
KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24 SIDEKICK e24r24
o5 CONGA e24o3 KICK c24r24 HIHAT g+24 SIDEKICK e24r24o6 CLAVES d+24r12o3 HIHAT g+24o2 TOM c24r24 TOM <a24

notice how the highlighted bits contain exactly the same data too. you can use either label loops or the * command.

~


Phew, that was a lot for such a short song. I honestly suggest you find a better MIDI and play closer attention to the original song instead of to the MIDI you used for the song. Finding a better MIDI would also help fixing points 2 and 6.

Good luck with this.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.
File Name: Kirby Super Star - Map
Submitted: by Infinity
Authors: Infinity
Insert Size: 0x0432 bytes
Type: Song
Sample Usage: None
Source: Port
Duration: 0:27
Featured: No
Description: Song that Dynablade Overworld from Kirby Super Star. Good a for all submap.

SPC

It's better but you only really fixed like two of the points in the entire removal log. Everything I mentioned in points 2, 3, 5 and 6 is still not fixed (out of all of them, I'd probably let 3 and 6 slip though).

Again, pay attention to the original song instead of to the MIDI, because you are clearly replicating what the MIDI did and not what the original song does, which is what you should do. If you really need to, finding a better MIDI is what I would recommend.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.