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dumb by OEOTeam
Forum Index - Valley of Bowser - Moderation Questions - Hacks - dumb by OEOTeam
Pages: « 1 » Link
File Name: dumb
Submitted: by OEOTeam
Authors: OEOTeam
Demo: No
Featured: No
Length: 38 exit(s)
Type: Standard: Very Hard
Description: ---

Have fun. I hope you enjoy it.

Design time: 5 months

Inspiration: JUMP, JUMP ½, Nachos and Fried Oreos, slurdgery (a little bit VLDC, mice)

Patches: NoSpriteTileLimit, NoLR, Retry Prompt, Delete Bar

• Don't open with ZSNES •

Major issues (please fix):

- It is possible to softlock here.
- It is possible to softlock here.
- It is possible to softlock here.
- This checkpoint does not work.

Minor issues:

- In multiple levels, there are places where you get multiple mushrooms, but the status bar is disabled, and so there is no way to use the second mushroom.
- The drop onto this platform is a little blind. Consider adding some coins leading to it.
- You can swim under large portions of this level.
- The graphics in this level are a little confusing. It's not immediately clear what is solid and what is in the background.
- It is very hard to see these blocks against the background.
- Using these graphics for solid blocks is a little confusing because it looks like a fence but doesn't behave like a fence.
- The top of these castles looks a little strange becaue it looks like Mario is walking on air.
- It's not obvious that you can climb these.
- You can use a wall clip to get into the pipe here. Consider applying this patch.
- There are multiple places in the hack where you can take damage due to spin jumping on two sprites at the same time. Consider applying this patch.
- The life counter becomes glitched after dying a lot or gaining a lot of lives, so consider disabling gaining lives with this patch, and disable losing lives in retry_table.asm:

!lose_lives = $00

This was fun to play, so I hope you at least fix the major issues and resubmit.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Hacks - dumb by OEOTeam

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