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Overworld ExGFX
Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics - Overworld ExGFX
Pages: « 1 »
K, I need a full tutorial on how to add overworld ExGFX. The tutorial I watched on YouTube was useless and I really need help here!

I can't get anything working and I don't know if I can inport multiple ExGFX at once or not and stuff like that. Pls help!
They work the same as normal ExGFX just on the OW editor use #lm{sgfxby} to load which ever ExGFX you need to load.

FG5 and FG6 can be used only after merging GFX slots but going to "Overwlrd -> Extra Options" and checking the last box. At the same time you'd probably want to disable event fade and make lightning user colors from ROM that will free up the palette colors.
How do i access the ExGFX?
I feel as if I’m being kind of annoying, but it does not say anything about ovrwld ExGFX?
As I said you insert them the same way and on the OW editor you still use #lm{sgfxby} to load them.
I’m sorry about how many times a I’m asking, but how do I place the tiles I added?
After loading them into the map you want youd insert them like any normal OW tile
In 8x8 tile editor?
That's correct! You can scroll down a few times in the 8x8 Overworld Tile Selector #lm{ow8xsel} to see them, then select whichever tiles you want to use. It's exactly the same as placing the normal OW tiles.


Currently working on Æther: The Infinite Library!

Other Submissions of mine:
SNES Controller Graphics (v2)
Thanks! That really answered my questions. But dont be surprised if I need more help lmao...
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Forum Index - SMW Hacking - SMW Hacking Help - Graphics & Related Topics - Overworld ExGFX

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