SNESLab Wiki Page
As the magnum opus of my and Mellonpizza's hacking careers, 100 Rooms of Enemies: The Nightmare Edition is the third and final update to the original game featuring several fixes, multiple unlockable playable characters, the ability to have Arcade and Do or Die in the same rom, and a brand new mode known as "Nightmare". The Nightmare Edition features new Short Cut rooms in Arcade mode, a new time attack feature in Do or Die, and a new set of remixed rooms that are harder than the original 100. Oh how hard? Well...
...it's definitely a step up. Because of how hard it actually is, we decided to hold back the "one hit KO" difficulty we originally wanted to do for Nightmare for a more fair experience. It's essentially Arcade Hard Mode, making all the rooms a step up from their originals. The reason we throw the term "remixed" is because these are essentially harder versions of the rooms. And yes, we plan on having the bosses be harder too. We hope to see many of you get as high as you can in the new Nightmare Mode.
Oh yeah we said there are multiple characters... We have a specially designed system that allows for us to insert multiple playable characters within' the same SMW ROM hack we developed since 2015. So far, we've revealed that Luigi, Demo (from the ASMT series), K-16 (from the Sicari series), and Wario all making their appearances with many distinctions between them. Demo acts as a reskin with a new soundtrack and general feel, Luigi retains his high jump and slippery traction (but not the hover), K-16 with her multi-frame animations and abilities found in Sicari 2 - The Brink of Time, and Wario using his brand new Wario Dash specifically coded for this game. The rest of the characters we plan on keeping a secret until the game is released.
"A Robot From Another World" Trailer (K-16 Reveal, slightly outdated)
"Gambly Night" Trailer (Wario Reveal)
"Very Important Person" Trailer (Boon Reveal)
We also have uploaded many of the tracks that will be used for The Nightmare Edition through what is known as the 100 Rooms Advent Calendar where every day I uploaded a new song from anywhere in the game from December 1st to January 3rd. The biggest surprise was the inclusion of the original Trials of the Parrot from A2MT used for Demo during the Nightmare version of Rooms 90-96. All the songs from the 100 Rooms Advent Calendar, as well as the original v2.0.0. Soundtrack and the various songs used during other 100 Rooms related update videos, add up to a total of over 70+ songs. Let's just say the credits will be even bigger than the original.
We will update between 2 weeks and a month both here, the talkhaus thread, and for quick updates I have my twitter as well (@DaizoDeeVon). Mellonpizza (known as @Craz_Xexe) is allowed to make updates too on occasion. Thank you for understanding, and we hope to have a demo of the game out by march at the earliest. As for the final release date, we cannot reveal considering we've tried to make a deadline many times without success. I will just say that progress has been more active than ever before, and we both want to see this to the very end. For now, wait and see what's coming next!