So I want to make a port that at a certain part has the static noise (nXX) with a smooth pitch increase. This doesn't seem possible through normal means, since the noise sample isn't affected by the pitch of the "note" or "octave" that it's playing on, only the hex number next to the "n".
I tried creating this effect using 2 channels, where one higher noise sample starts playing right in the middle of the previous one on the other channel (with volume fades), but no luck.
I don't know anyone can see if I'm missing something, or know some trick to create this kind of effect, but if you do, please let me know. xD
(╯°□°)╯︵ ┻━┻
I tried creating this effect using 2 channels, where one higher noise sample starts playing right in the middle of the previous one on the other channel (with volume fades), but no luck.
I don't know anyone can see if I'm missing something, or know some trick to create this kind of effect, but if you do, please let me know. xD
(╯°□°)╯︵ ┻━┻