I can't hear most of the custom music in SMW hacks. Vanilla music is fine, but once certain custom songs start playing, there's a crackle and then no music, or the sound stops completely. I tried setting the playback rate to 32KHz in Snes9x(1.60), and that did nothing. Is there anything else I can try?
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Sounds like you're playing old hacks on a newer emulator and the old songs used an old version of addmusic which allowed the echo buffer to exceed the proper limits so it breaks.
in Snes9X 1.60 on the menu bar go to Emulation then Hacks hit OK and check Separate Echo buffer from RAM
That bump was unwarranted. Please don't post on threads that are more than a month old, especially if the OP had their problem solved, which is the case here.
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