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Custom Midway Object From Retry Patch Disappearing
Forum Index - SMW Hacking - SMW Hacking Help - Custom Midway Object From Retry Patch Disappearing
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Hello!

I have installed the following patches in my rom:

Retry System (+ multiple checkpoints) v2.06a
SA-1 Pack v1.32 (Reduces Slowdown)


These works great on their own. The problem I am running into occurs when I try to use the custom midway object included in the retry system patch. It shows up initially, then immediately disappears. If I place Mario's entrance position on top of the midway object it triggers and works as expected. If not, it quickly disappears and shows up and it does in the editor and it cannot be interacted with.

My setup includes:
Installed SRAM and BW-RAM Plus v1.3 with the bwram_tables.asm included in Retry System (+ multiple checkpoints) v2.06a .
Inserted the custom midway object with the following configuration:
Command: 2D - The custom midway object.
Extension: 4108 - I would like the midway to re-spawn Mario at the entrance of 108.

Can anyone point me in the right direction here? Do I need to do more with bwram_tables.asm than simply copying it over when installing SRAM and BW-RAM Plus v1.3? Thanks!

What it looks like in game can be found here: https://imgur.com/62IAjU6
It turns out my emulator was causing the issue. I switched to snes9x and the problem went away.
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Forum Index - SMW Hacking - SMW Hacking Help - Custom Midway Object From Retry Patch Disappearing

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