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Mario's Quest by Bytemind

File Name: Mario's Quest
Submitted: by Bytemind
Authors: Bytemind
Demo: Yes
Featured: No
Length: 99 exit(s)
Type: Standard: Normal
Description: This is my first rom-hack , There are some bugs that I don't know how to fix yet.



Meanwhile, Mario is done with the Mushroom Kingdom and goes to a new Island!
Screenshots:
The hack has been rejected due to the length and nature of the levels.

Many of the levels are super short or are edited versions of original SMW levels. Not only that but most are so simple and feature large areas of flat ground you can just run across with no hazards or obstacles. The hack just ends at Donut Plains 2 and just continues into the original game.

Other issues involve giving the player a Blue Yoshi and Cape Feather extremely early on which makes every level even quicker to complete.
There are a few glitches as well with the Overworld Paths only showing up after you beat the first castle.

The usage of Red Stem Piranha's its not advised as they can cause a rare error if used.
The Skull Cave part has some very broken collision and interaction with Layer 2 which caused me to get stuck inside of the bones.

My main advice would be to delete everything from a level when making something in Lunar Magic.
Make sure no trace of the original level remains so that you are making something completely new.
Also the hack was submitted stating "99 Exits" which was clearly not the case.
When you have a more polished and fleshed out demo with fully original levels then you may submit the hack again.
If you continue to submit low quality hacks then you could face a Warning or Section Ban.


Screenshot Link

I'd say look at others hacks to get ideas as well as ways to make short and sweet demos that showcase what you are capable of making.