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Trying to figure out how to add line guides to my level
Forum Index - SMW Hacking - SMW Hacking Help - Trying to figure out how to add line guides to my level
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Hi so I'm a noob with regards to lunar magic and smw central in general but had what I hope is not a total noob question.

Im trying to add line guides to my level, now I know that they are available if I change the GFX header to one of the rope sets or the castle set but when I switch to those the line guides dont show up without me also changing the corresponding FG3 setting in the graphics bypass. This in turn messes up my graphics I have currently (currently using Normal 1 for FG/BG). My question then is, is there a way to have line guides no matter which GFX header I use? One solution I potentially thought of while writing this out was to export the graphics, edit the Normal 1 set and add the line guides to it but im not sure if thats feasible or not. Like I said total noob question and since its my first here im not sure if this is the right place for it, if not please let me know and I can delete the thread and move it to the appropriate place otherwise any ideas/help would be appreciated.
Interestingly, line guided sprites use a custom block interaction which is independent of the tileset. As such, you just need to put e.g. the rope graphics in BG2/3 and build the Map16 from there on.

They do have a different limitation: They only check for the Map16 number but not for their acts like settings. As such, it's best to apply this to fix this bug.

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Okay, my layout looks ugly.
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Forum Index - SMW Hacking - SMW Hacking Help - Trying to figure out how to add line guides to my level

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